Is it possible to automatically stringify in Javascript?
up vote
6
down vote
favorite
I know I can create a toString()
function on an object, so that every time it's printed or treated like a string it will first stringify the object with that function.
Is it possible to do that directly so I can use String object functions on the object?
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split()) // error
Is it possible to do so that the object "behaves" like a string when a String function is called on it?
In other words, I'd like objInstance.split()
to have the same result as ("" + objInstance).split('')
, and also objInstance.length
or objInstance.match(/something/)
etc. etc.
javascript
add a comment |
up vote
6
down vote
favorite
I know I can create a toString()
function on an object, so that every time it's printed or treated like a string it will first stringify the object with that function.
Is it possible to do that directly so I can use String object functions on the object?
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split()) // error
Is it possible to do so that the object "behaves" like a string when a String function is called on it?
In other words, I'd like objInstance.split()
to have the same result as ("" + objInstance).split('')
, and also objInstance.length
or objInstance.match(/something/)
etc. etc.
javascript
add a comment |
up vote
6
down vote
favorite
up vote
6
down vote
favorite
I know I can create a toString()
function on an object, so that every time it's printed or treated like a string it will first stringify the object with that function.
Is it possible to do that directly so I can use String object functions on the object?
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split()) // error
Is it possible to do so that the object "behaves" like a string when a String function is called on it?
In other words, I'd like objInstance.split()
to have the same result as ("" + objInstance).split('')
, and also objInstance.length
or objInstance.match(/something/)
etc. etc.
javascript
I know I can create a toString()
function on an object, so that every time it's printed or treated like a string it will first stringify the object with that function.
Is it possible to do that directly so I can use String object functions on the object?
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split()) // error
Is it possible to do so that the object "behaves" like a string when a String function is called on it?
In other words, I'd like objInstance.split()
to have the same result as ("" + objInstance).split('')
, and also objInstance.length
or objInstance.match(/something/)
etc. etc.
javascript
javascript
edited 3 hours ago
asked 3 hours ago
simone
1,37811324
1,37811324
add a comment |
add a comment |
4 Answers
4
active
oldest
votes
up vote
9
down vote
One option would be to return a Proxy
that checks whether the property exists on String.prototype
, and if it does, calls that property with the string that represents the object:
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use thetarget
argument instead of closing overthis
.
– Bergi
11 mins ago
add a comment |
up vote
2
down vote
You can let your objects inherit from String
so that all string methods become available:
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
No need to use complicated Proxy
solutions :-)
All the String.prototype
methods (except for .toString
, .valueOf
and [Symbol.iterator]
) are "intentionally generic; [they do] not require that its this
value be a String
object. Therefore, [they] can be transferred to other kinds of objects for use as a method." You can call them on any value, they will coerce it to a string (using .toString()
or .valueOf
as usual).
You don't even need to use ES6 class extends
to inherit from builtins, it works in ES5 as well:
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
add a comment |
up vote
1
down vote
One option to extend the SomeObject
too, something like this.
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simonelost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.
– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
|
show 1 more comment
up vote
0
down vote
If I understand correctly then you can use spread syntax to achieve this
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
add a comment |
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4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
9
down vote
One option would be to return a Proxy
that checks whether the property exists on String.prototype
, and if it does, calls that property with the string that represents the object:
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use thetarget
argument instead of closing overthis
.
– Bergi
11 mins ago
add a comment |
up vote
9
down vote
One option would be to return a Proxy
that checks whether the property exists on String.prototype
, and if it does, calls that property with the string that represents the object:
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use thetarget
argument instead of closing overthis
.
– Bergi
11 mins ago
add a comment |
up vote
9
down vote
up vote
9
down vote
One option would be to return a Proxy
that checks whether the property exists on String.prototype
, and if it does, calls that property with the string that represents the object:
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
One option would be to return a Proxy
that checks whether the property exists on String.prototype
, and if it does, calls that property with the string that represents the object:
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
var SomeObject = function(a, b) {
this.a = a;
this.b = b
return new Proxy(this, {
get: (_, prop) => {
if (this[prop] !== undefined) {
return this[prop];
}
if (String.prototype[prop]) {
return String.prototype[prop].bind(this.a + ' ' + this.b);
}
}
});
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance.split());
console.log(objInstance.trim());
console.log(objInstance.includes('this'));
console.log(objInstance.includes('somethingelse'));
answered 3 hours ago
CertainPerformance
72.5k143453
72.5k143453
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use thetarget
argument instead of closing overthis
.
– Bergi
11 mins ago
add a comment |
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use thetarget
argument instead of closing overthis
.
– Bergi
11 mins ago
This options is really good, +1
– Just code
2 hours ago
This options is really good, +1
– Just code
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
+1. Remark: this definition is only available in ecmascript 6 or later. Reference
– devildelta
2 hours ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use the
target
argument instead of closing over this
.– Bergi
11 mins ago
I would recommend to declare the handler object outside of the constructor function, for the same reason that you should define methods on the prototype. Then you'd also use the
target
argument instead of closing over this
.– Bergi
11 mins ago
add a comment |
up vote
2
down vote
You can let your objects inherit from String
so that all string methods become available:
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
No need to use complicated Proxy
solutions :-)
All the String.prototype
methods (except for .toString
, .valueOf
and [Symbol.iterator]
) are "intentionally generic; [they do] not require that its this
value be a String
object. Therefore, [they] can be transferred to other kinds of objects for use as a method." You can call them on any value, they will coerce it to a string (using .toString()
or .valueOf
as usual).
You don't even need to use ES6 class extends
to inherit from builtins, it works in ES5 as well:
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
add a comment |
up vote
2
down vote
You can let your objects inherit from String
so that all string methods become available:
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
No need to use complicated Proxy
solutions :-)
All the String.prototype
methods (except for .toString
, .valueOf
and [Symbol.iterator]
) are "intentionally generic; [they do] not require that its this
value be a String
object. Therefore, [they] can be transferred to other kinds of objects for use as a method." You can call them on any value, they will coerce it to a string (using .toString()
or .valueOf
as usual).
You don't even need to use ES6 class extends
to inherit from builtins, it works in ES5 as well:
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
add a comment |
up vote
2
down vote
up vote
2
down vote
You can let your objects inherit from String
so that all string methods become available:
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
No need to use complicated Proxy
solutions :-)
All the String.prototype
methods (except for .toString
, .valueOf
and [Symbol.iterator]
) are "intentionally generic; [they do] not require that its this
value be a String
object. Therefore, [they] can be transferred to other kinds of objects for use as a method." You can call them on any value, they will coerce it to a string (using .toString()
or .valueOf
as usual).
You don't even need to use ES6 class extends
to inherit from builtins, it works in ES5 as well:
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
You can let your objects inherit from String
so that all string methods become available:
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
No need to use complicated Proxy
solutions :-)
All the String.prototype
methods (except for .toString
, .valueOf
and [Symbol.iterator]
) are "intentionally generic; [they do] not require that its this
value be a String
object. Therefore, [they] can be transferred to other kinds of objects for use as a method." You can call them on any value, they will coerce it to a string (using .toString()
or .valueOf
as usual).
You don't even need to use ES6 class extends
to inherit from builtins, it works in ES5 as well:
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
class SomeObject extends String {
constructor(a, b) {
super(a + " " + b);
this.a = a;
this.b = b;
}
}
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
function SomeObject(a, b) {
this.a = a;
this.b = b;
}
SomeObject.prototype = Object.create(String.prototype);
SomeObject.prototype.constructor = SomeObject;
SomeObject.prototype.toString = function() {
return this.a + " " + this.b;
};
var obj = new SomeObject('this', 'that');
console.log(obj.split(""));
edited 11 mins ago
answered 25 mins ago
Bergi
361k57537858
361k57537858
add a comment |
add a comment |
up vote
1
down vote
One option to extend the SomeObject
too, something like this.
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simonelost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.
– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
|
show 1 more comment
up vote
1
down vote
One option to extend the SomeObject
too, something like this.
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simonelost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.
– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
|
show 1 more comment
up vote
1
down vote
up vote
1
down vote
One option to extend the SomeObject
too, something like this.
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
One option to extend the SomeObject
too, something like this.
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
var SomeObject = function(a, b){
this.a = a;
this.b = b
}
SomeObject.prototype.toString = function(){
return [ this.a, this.b ].join(' ')
}
SomeObject.prototype.split = function(){
return this.toString().split('');
}
var objInstance = new SomeObject('this', 'that');
console.log(objInstance + '') // this that
//console.log(("" + objInstance).split('')) // [ 't', 'h', 'i', 's', ' ', 't', 'h', 'a', 't' ]
console.log(objInstance.split())
answered 3 hours ago
Just code
7,69642966
7,69642966
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simonelost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.
– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
|
show 1 more comment
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simonelost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.
– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
Interesting thought. I was thinking about doing this programmatically by doing it for all functions - but is there a way to lost all functions of an object?
– simone
2 hours ago
@simone
lost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.– Just code
2 hours ago
@simone
lost all functions of an object
you mean? Do it only if you have custom requirements, doesn't makes sense if you do it for all the functions.– Just code
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
"lost" should have been "list" - list all functions of an object
– simone
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
@simone to handle all the functions of an object, you can use certainperformance's solution.
– Just code
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
I was wondering about performance in using Proxy. Same as in setting the prototype in a deleted solution. But both look quite interesting...
– simone
2 hours ago
|
show 1 more comment
up vote
0
down vote
If I understand correctly then you can use spread syntax to achieve this
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
add a comment |
up vote
0
down vote
If I understand correctly then you can use spread syntax to achieve this
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
add a comment |
up vote
0
down vote
up vote
0
down vote
If I understand correctly then you can use spread syntax to achieve this
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
If I understand correctly then you can use spread syntax to achieve this
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
let a = 'this'; let b = 'that';
const merged = [...a, ...b];
console.log({merged});
answered 3 hours ago
diEcho
37k26123197
37k26123197
add a comment |
add a comment |
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