VBA: How to merge duplicate data in a single array/dictionary and return values?












0















I've written a VBA macro for CorelDraw that loops through selected objects and returns values as a string. I want it to be able to handle duplicate data better, for example if two objects have the same size, it should return



"2 of 10 x 10"


instead of



"1 of 10 x 10"
"1 of 10 x 10"


Coming from Ruby (specifically thinking of hashes), I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary where it should be checked for duplicates and count them. I don't know what's best or how to set/check their values.



Here is my code so far



Sub objectsToString()

Dim str As String
Dim v As Shape, vr As ShapeRange
Dim xSize#, ySize#
Dim dupCount As Integer

str = ""
Set vr = ActiveSelectionRange

For Each v In vr
dupCount = 'value assigned via iteration
xSize = v.SizeWidth
ySize = v.SizeHeight
str = str & dupCount & " of " & xSize & " x " & ySize & vbNewLine

Next v

End Sub









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  • " I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

    – Máté Juhász
    Feb 13 at 14:58
















0















I've written a VBA macro for CorelDraw that loops through selected objects and returns values as a string. I want it to be able to handle duplicate data better, for example if two objects have the same size, it should return



"2 of 10 x 10"


instead of



"1 of 10 x 10"
"1 of 10 x 10"


Coming from Ruby (specifically thinking of hashes), I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary where it should be checked for duplicates and count them. I don't know what's best or how to set/check their values.



Here is my code so far



Sub objectsToString()

Dim str As String
Dim v As Shape, vr As ShapeRange
Dim xSize#, ySize#
Dim dupCount As Integer

str = ""
Set vr = ActiveSelectionRange

For Each v In vr
dupCount = 'value assigned via iteration
xSize = v.SizeWidth
ySize = v.SizeHeight
str = str & dupCount & " of " & xSize & " x " & ySize & vbNewLine

Next v

End Sub









share|improve this question

























  • " I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

    – Máté Juhász
    Feb 13 at 14:58














0












0








0








I've written a VBA macro for CorelDraw that loops through selected objects and returns values as a string. I want it to be able to handle duplicate data better, for example if two objects have the same size, it should return



"2 of 10 x 10"


instead of



"1 of 10 x 10"
"1 of 10 x 10"


Coming from Ruby (specifically thinking of hashes), I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary where it should be checked for duplicates and count them. I don't know what's best or how to set/check their values.



Here is my code so far



Sub objectsToString()

Dim str As String
Dim v As Shape, vr As ShapeRange
Dim xSize#, ySize#
Dim dupCount As Integer

str = ""
Set vr = ActiveSelectionRange

For Each v In vr
dupCount = 'value assigned via iteration
xSize = v.SizeWidth
ySize = v.SizeHeight
str = str & dupCount & " of " & xSize & " x " & ySize & vbNewLine

Next v

End Sub









share|improve this question
















I've written a VBA macro for CorelDraw that loops through selected objects and returns values as a string. I want it to be able to handle duplicate data better, for example if two objects have the same size, it should return



"2 of 10 x 10"


instead of



"1 of 10 x 10"
"1 of 10 x 10"


Coming from Ruby (specifically thinking of hashes), I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary where it should be checked for duplicates and count them. I don't know what's best or how to set/check their values.



Here is my code so far



Sub objectsToString()

Dim str As String
Dim v As Shape, vr As ShapeRange
Dim xSize#, ySize#
Dim dupCount As Integer

str = ""
Set vr = ActiveSelectionRange

For Each v In vr
dupCount = 'value assigned via iteration
xSize = v.SizeWidth
ySize = v.SizeHeight
str = str & dupCount & " of " & xSize & " x " & ySize & vbNewLine

Next v

End Sub






vba macros coreldraw






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edited Feb 13 at 14:30







Thirdcube

















asked Feb 13 at 11:12









ThirdcubeThirdcube

33




33













  • " I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

    – Máté Juhász
    Feb 13 at 14:58



















  • " I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

    – Máté Juhász
    Feb 13 at 14:58

















" I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

– Máté Juhász
Feb 13 at 14:58





" I'm thinking that the macro should loop through the selected range, add (object.sizeWidth, object.sizeHeight) data as strings to an array/dictionary " - yes, that's correct. You need to use a dictionary (can find plenty of examples online), there you can check if the specific dimensions were already used, if not add them, if yes, increase the number of their occurrence

– Máté Juhász
Feb 13 at 14:58










1 Answer
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I don't have CorelDraw myself, but here's a comparable example:



' Set up some sample items
Dim items(2) As String
items(0) = "10 x 10"
items(1) = "20 x 20"
items(2) = "10 x 10"

' Create a dictionary to store the items and count
' Key: [n] x [n]
' Value: Count of item
Dim dict As New Scripting.Dictionary

For Each Item In items
If dict.Exists(Item) Then
' Increase existing count
dict(Item) = dict(Item) + 1
Else
' Add new item to dictionary and set count to 1
dict.Add Item, 1
End If
Next

' Print dictionary
For Each Key In dict.Keys
Debug.Print dict(Key) & " of " & Key
Next


If you haven't done so already, you need to add a reference to the Microsoft Scripting Runtime library in the Tools → References dialog. If that library is not in the list, use the browse button to select C:WindowsSystem32scrrun.dll.






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    1 Answer
    1






    active

    oldest

    votes








    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    1














    I don't have CorelDraw myself, but here's a comparable example:



    ' Set up some sample items
    Dim items(2) As String
    items(0) = "10 x 10"
    items(1) = "20 x 20"
    items(2) = "10 x 10"

    ' Create a dictionary to store the items and count
    ' Key: [n] x [n]
    ' Value: Count of item
    Dim dict As New Scripting.Dictionary

    For Each Item In items
    If dict.Exists(Item) Then
    ' Increase existing count
    dict(Item) = dict(Item) + 1
    Else
    ' Add new item to dictionary and set count to 1
    dict.Add Item, 1
    End If
    Next

    ' Print dictionary
    For Each Key In dict.Keys
    Debug.Print dict(Key) & " of " & Key
    Next


    If you haven't done so already, you need to add a reference to the Microsoft Scripting Runtime library in the Tools → References dialog. If that library is not in the list, use the browse button to select C:WindowsSystem32scrrun.dll.






    share|improve this answer






























      1














      I don't have CorelDraw myself, but here's a comparable example:



      ' Set up some sample items
      Dim items(2) As String
      items(0) = "10 x 10"
      items(1) = "20 x 20"
      items(2) = "10 x 10"

      ' Create a dictionary to store the items and count
      ' Key: [n] x [n]
      ' Value: Count of item
      Dim dict As New Scripting.Dictionary

      For Each Item In items
      If dict.Exists(Item) Then
      ' Increase existing count
      dict(Item) = dict(Item) + 1
      Else
      ' Add new item to dictionary and set count to 1
      dict.Add Item, 1
      End If
      Next

      ' Print dictionary
      For Each Key In dict.Keys
      Debug.Print dict(Key) & " of " & Key
      Next


      If you haven't done so already, you need to add a reference to the Microsoft Scripting Runtime library in the Tools → References dialog. If that library is not in the list, use the browse button to select C:WindowsSystem32scrrun.dll.






      share|improve this answer




























        1












        1








        1







        I don't have CorelDraw myself, but here's a comparable example:



        ' Set up some sample items
        Dim items(2) As String
        items(0) = "10 x 10"
        items(1) = "20 x 20"
        items(2) = "10 x 10"

        ' Create a dictionary to store the items and count
        ' Key: [n] x [n]
        ' Value: Count of item
        Dim dict As New Scripting.Dictionary

        For Each Item In items
        If dict.Exists(Item) Then
        ' Increase existing count
        dict(Item) = dict(Item) + 1
        Else
        ' Add new item to dictionary and set count to 1
        dict.Add Item, 1
        End If
        Next

        ' Print dictionary
        For Each Key In dict.Keys
        Debug.Print dict(Key) & " of " & Key
        Next


        If you haven't done so already, you need to add a reference to the Microsoft Scripting Runtime library in the Tools → References dialog. If that library is not in the list, use the browse button to select C:WindowsSystem32scrrun.dll.






        share|improve this answer















        I don't have CorelDraw myself, but here's a comparable example:



        ' Set up some sample items
        Dim items(2) As String
        items(0) = "10 x 10"
        items(1) = "20 x 20"
        items(2) = "10 x 10"

        ' Create a dictionary to store the items and count
        ' Key: [n] x [n]
        ' Value: Count of item
        Dim dict As New Scripting.Dictionary

        For Each Item In items
        If dict.Exists(Item) Then
        ' Increase existing count
        dict(Item) = dict(Item) + 1
        Else
        ' Add new item to dictionary and set count to 1
        dict.Add Item, 1
        End If
        Next

        ' Print dictionary
        For Each Key In dict.Keys
        Debug.Print dict(Key) & " of " & Key
        Next


        If you haven't done so already, you need to add a reference to the Microsoft Scripting Runtime library in the Tools → References dialog. If that library is not in the list, use the browse button to select C:WindowsSystem32scrrun.dll.







        share|improve this answer














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        edited Feb 13 at 15:08

























        answered Feb 13 at 15:00









        BerendBerend

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