How to run a script after snap install?












0















I'm trying to package a prebuilt application whose source looks something like this.



   lib/
usr/
mybinary
abc.sh


With the basic metadata this package is installed and is available via commandline 'mybinary'.
However we have a script 'abc.sh' that adds a desktop icon. How can I run this is script post installation so that a desktop icon is added by generating 'app.desktop' file. This source is pulled from cloud and I cannot add a 'app.desktop' file to the source itself.



Here's the snapcraft.yaml



name: mybinary
version: abcd
summary: abcd
description: abcd
grade: stable
parts:
mybinary:
plugin: dump
source: *url here*
apps:
mybinary:
command: mybinary









share|improve this question



























    0















    I'm trying to package a prebuilt application whose source looks something like this.



       lib/
    usr/
    mybinary
    abc.sh


    With the basic metadata this package is installed and is available via commandline 'mybinary'.
    However we have a script 'abc.sh' that adds a desktop icon. How can I run this is script post installation so that a desktop icon is added by generating 'app.desktop' file. This source is pulled from cloud and I cannot add a 'app.desktop' file to the source itself.



    Here's the snapcraft.yaml



    name: mybinary
    version: abcd
    summary: abcd
    description: abcd
    grade: stable
    parts:
    mybinary:
    plugin: dump
    source: *url here*
    apps:
    mybinary:
    command: mybinary









    share|improve this question

























      0












      0








      0








      I'm trying to package a prebuilt application whose source looks something like this.



         lib/
      usr/
      mybinary
      abc.sh


      With the basic metadata this package is installed and is available via commandline 'mybinary'.
      However we have a script 'abc.sh' that adds a desktop icon. How can I run this is script post installation so that a desktop icon is added by generating 'app.desktop' file. This source is pulled from cloud and I cannot add a 'app.desktop' file to the source itself.



      Here's the snapcraft.yaml



      name: mybinary
      version: abcd
      summary: abcd
      description: abcd
      grade: stable
      parts:
      mybinary:
      plugin: dump
      source: *url here*
      apps:
      mybinary:
      command: mybinary









      share|improve this question














      I'm trying to package a prebuilt application whose source looks something like this.



         lib/
      usr/
      mybinary
      abc.sh


      With the basic metadata this package is installed and is available via commandline 'mybinary'.
      However we have a script 'abc.sh' that adds a desktop icon. How can I run this is script post installation so that a desktop icon is added by generating 'app.desktop' file. This source is pulled from cloud and I cannot add a 'app.desktop' file to the source itself.



      Here's the snapcraft.yaml



      name: mybinary
      version: abcd
      summary: abcd
      description: abcd
      grade: stable
      parts:
      mybinary:
      plugin: dump
      source: *url here*
      apps:
      mybinary:
      command: mybinary






      snap






      share|improve this question













      share|improve this question











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      asked Feb 2 at 20:52









      Manikanta Reddy DManikanta Reddy D

      1011




      1011






















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          In the specific case of a desktop file (and icon), you can place them in the snap/gui directory in your project tree, and you won't need to run the post-install script. If it's another type of file, you can add another part (files from all parts are added to the same location in the stage step).






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            In the specific case of a desktop file (and icon), you can place them in the snap/gui directory in your project tree, and you won't need to run the post-install script. If it's another type of file, you can add another part (files from all parts are added to the same location in the stage step).






            share|improve this answer




























              0














              In the specific case of a desktop file (and icon), you can place them in the snap/gui directory in your project tree, and you won't need to run the post-install script. If it's another type of file, you can add another part (files from all parts are added to the same location in the stage step).






              share|improve this answer


























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                0







                In the specific case of a desktop file (and icon), you can place them in the snap/gui directory in your project tree, and you won't need to run the post-install script. If it's another type of file, you can add another part (files from all parts are added to the same location in the stage step).






                share|improve this answer













                In the specific case of a desktop file (and icon), you can place them in the snap/gui directory in your project tree, and you won't need to run the post-install script. If it's another type of file, you can add another part (files from all parts are added to the same location in the stage step).







                share|improve this answer












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                answered Feb 4 at 10:40









                Claudio MatsuokaClaudio Matsuoka

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