Would Hex disadvantage non-proficient skill checks made with the associated attribute?
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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?
dnd-5e spells warlock
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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?
dnd-5e spells warlock
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What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago
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up vote
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down vote
favorite
If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?
dnd-5e spells warlock
If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?
dnd-5e spells warlock
dnd-5e spells warlock
asked 2 hours ago
K.L.R.
1,65121743
1,65121743
1
What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago
add a comment |
1
What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago
1
1
What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago
What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago
add a comment |
2 Answers
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up vote
9
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Yes, because skill checks are ability checks, proficient or not
You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:
Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.
Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
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up vote
3
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Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
9
down vote
Yes, because skill checks are ability checks, proficient or not
You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:
Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.
Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
add a comment |
up vote
9
down vote
Yes, because skill checks are ability checks, proficient or not
You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:
Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.
Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
add a comment |
up vote
9
down vote
up vote
9
down vote
Yes, because skill checks are ability checks, proficient or not
You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:
Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.
Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.
Yes, because skill checks are ability checks, proficient or not
You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:
Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.
Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.
edited 2 hours ago
answered 2 hours ago
Carcer
20.9k259115
20.9k259115
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
add a comment |
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
2
2
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
– Greenstone Walker
2 hours ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
– MivaScott
56 mins ago
add a comment |
up vote
3
down vote
Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.
add a comment |
up vote
3
down vote
Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.
add a comment |
up vote
3
down vote
up vote
3
down vote
Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.
Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.
edited 2 hours ago
answered 2 hours ago
Xirema
14.1k24087
14.1k24087
add a comment |
add a comment |
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1
What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
2 hours ago