Howto to set AltGr key with xmodmap












7















I use a us-intl with "AltGr dead keys" layout and the option to switch Alt and Win key. Nice, but my AltGr does not work. The key I want to use for AltGr has keycode 134 (found out using xev). So I create a .Xmodmap file:



keycode 134 = ISO_Level3_Shift Multi_key ISO_Level3_Shift Multi_key


than I execute "xmodmap .Xmodmap". When I now show my modifier, I get:



> xmodmap
xmodmap: up to 4 keys per modifier, (keycodes in parentheses):

shift Shift_L (0x32), Shift_R (0x3e)
lock
control Control_L (0x25), Control_R (0x69)
mod1 Alt_L (0x85), Meta_L (0xcd)
mod2 Num_Lock (0x4d)
mod3
mod4 Super_L (0x40), Super_R (0x6c), Super_L (0xce), Hyper_L (0xcf)
mod5 ISO_Level3_Shift (0x5c), ISO_Level3_Shift (0x86), Mode_switch (0xcb)


But ... pressing AltGr (the key with code 134=0x86) + q does not give the expected result - which would be "a-umlaut".
It should! xmodmap -pke contains this line:



keycode  24 = q Q q Q adiaeresis Adiaeresis adiaeresi


So what is wrong and what can I do?










share|improve this question





























    7















    I use a us-intl with "AltGr dead keys" layout and the option to switch Alt and Win key. Nice, but my AltGr does not work. The key I want to use for AltGr has keycode 134 (found out using xev). So I create a .Xmodmap file:



    keycode 134 = ISO_Level3_Shift Multi_key ISO_Level3_Shift Multi_key


    than I execute "xmodmap .Xmodmap". When I now show my modifier, I get:



    > xmodmap
    xmodmap: up to 4 keys per modifier, (keycodes in parentheses):

    shift Shift_L (0x32), Shift_R (0x3e)
    lock
    control Control_L (0x25), Control_R (0x69)
    mod1 Alt_L (0x85), Meta_L (0xcd)
    mod2 Num_Lock (0x4d)
    mod3
    mod4 Super_L (0x40), Super_R (0x6c), Super_L (0xce), Hyper_L (0xcf)
    mod5 ISO_Level3_Shift (0x5c), ISO_Level3_Shift (0x86), Mode_switch (0xcb)


    But ... pressing AltGr (the key with code 134=0x86) + q does not give the expected result - which would be "a-umlaut".
    It should! xmodmap -pke contains this line:



    keycode  24 = q Q q Q adiaeresis Adiaeresis adiaeresi


    So what is wrong and what can I do?










    share|improve this question



























      7












      7








      7








      I use a us-intl with "AltGr dead keys" layout and the option to switch Alt and Win key. Nice, but my AltGr does not work. The key I want to use for AltGr has keycode 134 (found out using xev). So I create a .Xmodmap file:



      keycode 134 = ISO_Level3_Shift Multi_key ISO_Level3_Shift Multi_key


      than I execute "xmodmap .Xmodmap". When I now show my modifier, I get:



      > xmodmap
      xmodmap: up to 4 keys per modifier, (keycodes in parentheses):

      shift Shift_L (0x32), Shift_R (0x3e)
      lock
      control Control_L (0x25), Control_R (0x69)
      mod1 Alt_L (0x85), Meta_L (0xcd)
      mod2 Num_Lock (0x4d)
      mod3
      mod4 Super_L (0x40), Super_R (0x6c), Super_L (0xce), Hyper_L (0xcf)
      mod5 ISO_Level3_Shift (0x5c), ISO_Level3_Shift (0x86), Mode_switch (0xcb)


      But ... pressing AltGr (the key with code 134=0x86) + q does not give the expected result - which would be "a-umlaut".
      It should! xmodmap -pke contains this line:



      keycode  24 = q Q q Q adiaeresis Adiaeresis adiaeresi


      So what is wrong and what can I do?










      share|improve this question
















      I use a us-intl with "AltGr dead keys" layout and the option to switch Alt and Win key. Nice, but my AltGr does not work. The key I want to use for AltGr has keycode 134 (found out using xev). So I create a .Xmodmap file:



      keycode 134 = ISO_Level3_Shift Multi_key ISO_Level3_Shift Multi_key


      than I execute "xmodmap .Xmodmap". When I now show my modifier, I get:



      > xmodmap
      xmodmap: up to 4 keys per modifier, (keycodes in parentheses):

      shift Shift_L (0x32), Shift_R (0x3e)
      lock
      control Control_L (0x25), Control_R (0x69)
      mod1 Alt_L (0x85), Meta_L (0xcd)
      mod2 Num_Lock (0x4d)
      mod3
      mod4 Super_L (0x40), Super_R (0x6c), Super_L (0xce), Hyper_L (0xcf)
      mod5 ISO_Level3_Shift (0x5c), ISO_Level3_Shift (0x86), Mode_switch (0xcb)


      But ... pressing AltGr (the key with code 134=0x86) + q does not give the expected result - which would be "a-umlaut".
      It should! xmodmap -pke contains this line:



      keycode  24 = q Q q Q adiaeresis Adiaeresis adiaeresi


      So what is wrong and what can I do?







      keyboard-layout xmodmap






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Feb 5 at 2:28









      TDK

      25013




      25013










      asked Jul 14 '14 at 10:48









      NathanNathan

      175213




      175213






















          1 Answer
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          4














          According to the Xmodmap Manual, when you want to swap or change modifier keys you need to remove & clear their ties to their original keycodes and modifier groups. Then after assigning them to a new keycode you must also assign them to a new, unique group.



          It looks like (this seem to be fairly common due to manufacturer configs) modifier group 5 has been assigned two different modifiers [Level3_shift] & [Mode_switch]! In effect, pressing one of them, activates/sends them both to the system. Each of them is designed to provide access to a unique layer/level of the keyboard, as well as an additional unique layer/level when pressed together.
          [Mode_switch] is apparently synonymous with [AltGr] providing access to layer 2- the second set of [q] & [Q] in your example, [ISO_Level3_shift] provides access to level three- the [ä] & [Ä] in your example- but you can't type either of those keys without typing both until you change your .xmodmap file. And your second "adiaeresi" (sic.) is missing the final [s] so it wouldn't produce any character.



          I know this rather confusing and convoluted for no apparent reason, plus this thread is old. But hopefully someone will find my explanation useful at some point!






          share|improve this answer























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            1 Answer
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            active

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            votes









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            oldest

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            active

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            4














            According to the Xmodmap Manual, when you want to swap or change modifier keys you need to remove & clear their ties to their original keycodes and modifier groups. Then after assigning them to a new keycode you must also assign them to a new, unique group.



            It looks like (this seem to be fairly common due to manufacturer configs) modifier group 5 has been assigned two different modifiers [Level3_shift] & [Mode_switch]! In effect, pressing one of them, activates/sends them both to the system. Each of them is designed to provide access to a unique layer/level of the keyboard, as well as an additional unique layer/level when pressed together.
            [Mode_switch] is apparently synonymous with [AltGr] providing access to layer 2- the second set of [q] & [Q] in your example, [ISO_Level3_shift] provides access to level three- the [ä] & [Ä] in your example- but you can't type either of those keys without typing both until you change your .xmodmap file. And your second "adiaeresi" (sic.) is missing the final [s] so it wouldn't produce any character.



            I know this rather confusing and convoluted for no apparent reason, plus this thread is old. But hopefully someone will find my explanation useful at some point!






            share|improve this answer




























              4














              According to the Xmodmap Manual, when you want to swap or change modifier keys you need to remove & clear their ties to their original keycodes and modifier groups. Then after assigning them to a new keycode you must also assign them to a new, unique group.



              It looks like (this seem to be fairly common due to manufacturer configs) modifier group 5 has been assigned two different modifiers [Level3_shift] & [Mode_switch]! In effect, pressing one of them, activates/sends them both to the system. Each of them is designed to provide access to a unique layer/level of the keyboard, as well as an additional unique layer/level when pressed together.
              [Mode_switch] is apparently synonymous with [AltGr] providing access to layer 2- the second set of [q] & [Q] in your example, [ISO_Level3_shift] provides access to level three- the [ä] & [Ä] in your example- but you can't type either of those keys without typing both until you change your .xmodmap file. And your second "adiaeresi" (sic.) is missing the final [s] so it wouldn't produce any character.



              I know this rather confusing and convoluted for no apparent reason, plus this thread is old. But hopefully someone will find my explanation useful at some point!






              share|improve this answer


























                4












                4








                4







                According to the Xmodmap Manual, when you want to swap or change modifier keys you need to remove & clear their ties to their original keycodes and modifier groups. Then after assigning them to a new keycode you must also assign them to a new, unique group.



                It looks like (this seem to be fairly common due to manufacturer configs) modifier group 5 has been assigned two different modifiers [Level3_shift] & [Mode_switch]! In effect, pressing one of them, activates/sends them both to the system. Each of them is designed to provide access to a unique layer/level of the keyboard, as well as an additional unique layer/level when pressed together.
                [Mode_switch] is apparently synonymous with [AltGr] providing access to layer 2- the second set of [q] & [Q] in your example, [ISO_Level3_shift] provides access to level three- the [ä] & [Ä] in your example- but you can't type either of those keys without typing both until you change your .xmodmap file. And your second "adiaeresi" (sic.) is missing the final [s] so it wouldn't produce any character.



                I know this rather confusing and convoluted for no apparent reason, plus this thread is old. But hopefully someone will find my explanation useful at some point!






                share|improve this answer













                According to the Xmodmap Manual, when you want to swap or change modifier keys you need to remove & clear their ties to their original keycodes and modifier groups. Then after assigning them to a new keycode you must also assign them to a new, unique group.



                It looks like (this seem to be fairly common due to manufacturer configs) modifier group 5 has been assigned two different modifiers [Level3_shift] & [Mode_switch]! In effect, pressing one of them, activates/sends them both to the system. Each of them is designed to provide access to a unique layer/level of the keyboard, as well as an additional unique layer/level when pressed together.
                [Mode_switch] is apparently synonymous with [AltGr] providing access to layer 2- the second set of [q] & [Q] in your example, [ISO_Level3_shift] provides access to level three- the [ä] & [Ä] in your example- but you can't type either of those keys without typing both until you change your .xmodmap file. And your second "adiaeresi" (sic.) is missing the final [s] so it wouldn't produce any character.



                I know this rather confusing and convoluted for no apparent reason, plus this thread is old. But hopefully someone will find my explanation useful at some point!







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Jan 24 '17 at 5:54









                AuralArchAuralArch

                413




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