Seeking a Ruling on Soul Seizer
I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.
I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)
magic-the-gathering
New contributor
add a comment |
I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.
I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)
magic-the-gathering
New contributor
add a comment |
I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.
I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)
magic-the-gathering
New contributor
I was in control of a Soul Seizer that I cast. An Act of Treason, which states "gain control of target creature until end of turn", was used to take my Soul Seizer from me. My opponent then attacked and damaged me with it, chose to transform it, and then took one of my other creatures, and the Seizer became an enchantment. What happens here? Does it return to me immediately because it's no longer a creature and the effect granting control targeted a creature. Does it remain where it's at (in my opponents control) permanently because it became something else in his possession. Or does it return to me when the effect ends even though it's no longer a creature.
I believe it comes back because the effect ends, but my opponent felt he should keep it because it became something else while under his possession. I couldn't find an answer and I would be curious to know the specific rulings. (I let him keep it because it didn't matter and I defeated him anyway)
magic-the-gathering
magic-the-gathering
New contributor
New contributor
edited 5 hours ago
Glorfindel
2,2901826
2,2901826
New contributor
asked 5 hours ago
Ryan Brooks
233
233
New contributor
New contributor
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.
701.27. Transform
701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)
Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...
add a comment |
The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.
Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.
add a comment |
Your Answer
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "147"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Ryan Brooks is a new contributor. Be nice, and check out our Code of Conduct.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44609%2fseeking-a-ruling-on-soul-seizer%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.
701.27. Transform
701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)
Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...
add a comment |
The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.
701.27. Transform
701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)
Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...
add a comment |
The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.
701.27. Transform
701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)
Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...
The Soul Seizer remains an enchantment, but you regain control of it (at the end of the turn). Nothing in the rules about the transform ability says it becomes a different permanent, even though it changes types.
701.27. Transform
701.27a To transform a permanent, turn it over so that its other face is up. Only permanents represented by double-faced cards can transform. (See rule 711, “Double-Faced Cards.”)
Since it now enchants one of your own creatures, it's effectively useless. However, you can't use it anymore on your opponent's creatures, so it's definitely a smart move from your opponent. Just not that smart ...
edited 5 hours ago
answered 5 hours ago
Glorfindel
2,2901826
2,2901826
add a comment |
add a comment |
The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.
Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.
add a comment |
The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.
Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.
add a comment |
The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.
Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.
The game only checks if the target is valid when the spell is cast, and again when the spell resolves. If those checks are satisfied, then then Act of Treason creates a continuous effect that changes control of the object, no matter what it happens to be. The continuous effect still works even if the object no longer matches the criteria of that allowed the object to be targeted initially.
Enchant Thing, Equip Thing and Fortify Thing are different. If the object no longer matches the quality, the Aura/Equipment/Fortification falls off.
answered 20 mins ago
ikegami
39.7k363135
39.7k363135
add a comment |
add a comment |
Ryan Brooks is a new contributor. Be nice, and check out our Code of Conduct.
Ryan Brooks is a new contributor. Be nice, and check out our Code of Conduct.
Ryan Brooks is a new contributor. Be nice, and check out our Code of Conduct.
Ryan Brooks is a new contributor. Be nice, and check out our Code of Conduct.
Thanks for contributing an answer to Board & Card Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Some of your past answers have not been well-received, and you're in danger of being blocked from answering.
Please pay close attention to the following guidance:
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f44609%2fseeking-a-ruling-on-soul-seizer%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown