how to use multiple input devices at the same time [closed]
up vote
0
down vote
favorite
I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.
like two "mouses" or a mouse and a controller captured by different windows.
I think it would be very useful. is there a way to do this?
windows
closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57
Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
add a comment |
up vote
0
down vote
favorite
I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.
like two "mouses" or a mouse and a controller captured by different windows.
I think it would be very useful. is there a way to do this?
windows
closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57
Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
1
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.
like two "mouses" or a mouse and a controller captured by different windows.
I think it would be very useful. is there a way to do this?
windows
I want to use multiple monitors at the same time, that receive input from multiple input devices - all on one pc. I think that instead of having multiple computers perform different tasks (one playing a game, the other for editing code), and moving between them - I'd like my pc to receive input from multiple input devices at the same time. I don't want it to iterate (between different tasks - windows computers), since it's uncomfortable. I want multiple devices.
like two "mouses" or a mouse and a controller captured by different windows.
I think it would be very useful. is there a way to do this?
windows
windows
asked Dec 1 at 17:36
iggy
11
11
closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57
Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
closed as too broad by harrymc, Twisty Impersonator, Pimp Juice IT, Mike Fitzpatrick, Rajesh S Dec 5 at 8:57
Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.
1
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01
add a comment |
1
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01
1
1
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01
add a comment |
1 Answer
1
active
oldest
votes
up vote
1
down vote
Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.
I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.
After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.
I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.
After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.
add a comment |
up vote
1
down vote
Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.
I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.
After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.
add a comment |
up vote
1
down vote
up vote
1
down vote
Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.
I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.
After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.
Linus tech tips has been advertising Synergy for quite a while now, which allows using single mouse for different computers, if that's of any use for you.
I think that the best solution for you though, would be to try and run each game in windowed fullscreen mode or a borderless window, whichever is available.
After you start the game and you're waiting for something - press the Windows button on keyboard to get cursor focus out of the game and move it to second monitor to do your thing. I do that for years now and it works great! If some games don't have that third display mode then settle for windowed, but that option is rarely missing.
edited Dec 2 at 1:59
Run5k
10.6k72749
10.6k72749
answered Dec 1 at 22:44
olokos
164
164
add a comment |
add a comment |
1
No this isnt possible. Also, this is a dupe, but I cant find any of the many times this has been asked.
– Keltari
Dec 1 at 17:39
welp, nothing to do. gonna return to this later. make a personal project outta this. there's gotta be a way.
– iggy
Dec 1 at 17:47
A virtual machine that captures USB mouse and keyboard is possible.
– Kamil Maciorowski
Dec 1 at 18:03
thought about using a machine that runs multiple virtual machines to create adjustments, multitasking, optimizing and managing system resources. you could run games on a vm for optimization. xbox does it right? it's similar. however, I still would have to return to this later. maybe this should be deleted. a simple solution would be found if win-api would allow you to use an external application to show graphics on screen, and initiate mouse events. simply read the data from the second mouse and output it appropriately. another problem is window capture tho. have no idea what to do with that.
– iggy
Dec 1 at 21:57
I don't know much about .Net and windows api. so, that's what I'm doing. I remember there's a data handle or something you need. I don't know how to manage external devices to read input directly from the mouse, or if I can display graphics on screen (which is not in window form).
– iggy
Dec 1 at 22:01