DXTn texture support, no “Enable S3TC…” option
I am having the same problem as described here.
I'm looking for support for DXTn textures. I ran worldwind
in terminal and got the following error message:
Aug 22, 2012 5:28:12 PM gov.nasa.worldwind.layers.TextureTile initializeTexture
SEVERE: Exception attempting to read texture file
javax.media.opengl.GLException: DXTn compressed textures not supported by this graphics card
I tried the suggested solution from here
sudo apt-get install driconf
driconf
Under "Image Quality" change "Enable S3TC ..." to Yes. Save.
The driconf
solution did not fix the problem. There was no "Enable S3TC..." option in the Image Quality tab.
I think I am using Nouveau driver and I wonder if I should switch to the Nvidia driver?
- Computer: Dell Precision M6400
- Processor: Intel® Core™2 Duo CPU T9550 @ 2.66GHz × 2 Ubuntu: 12.0.4 LTS
- Video Card: NVIDIA Quadro FX 2700M
- Graphics: Gallium 0.4 on NV94
Any ideas?
drivers nvidia graphics
add a comment |
I am having the same problem as described here.
I'm looking for support for DXTn textures. I ran worldwind
in terminal and got the following error message:
Aug 22, 2012 5:28:12 PM gov.nasa.worldwind.layers.TextureTile initializeTexture
SEVERE: Exception attempting to read texture file
javax.media.opengl.GLException: DXTn compressed textures not supported by this graphics card
I tried the suggested solution from here
sudo apt-get install driconf
driconf
Under "Image Quality" change "Enable S3TC ..." to Yes. Save.
The driconf
solution did not fix the problem. There was no "Enable S3TC..." option in the Image Quality tab.
I think I am using Nouveau driver and I wonder if I should switch to the Nvidia driver?
- Computer: Dell Precision M6400
- Processor: Intel® Core™2 Duo CPU T9550 @ 2.66GHz × 2 Ubuntu: 12.0.4 LTS
- Video Card: NVIDIA Quadro FX 2700M
- Graphics: Gallium 0.4 on NV94
Any ideas?
drivers nvidia graphics
add a comment |
I am having the same problem as described here.
I'm looking for support for DXTn textures. I ran worldwind
in terminal and got the following error message:
Aug 22, 2012 5:28:12 PM gov.nasa.worldwind.layers.TextureTile initializeTexture
SEVERE: Exception attempting to read texture file
javax.media.opengl.GLException: DXTn compressed textures not supported by this graphics card
I tried the suggested solution from here
sudo apt-get install driconf
driconf
Under "Image Quality" change "Enable S3TC ..." to Yes. Save.
The driconf
solution did not fix the problem. There was no "Enable S3TC..." option in the Image Quality tab.
I think I am using Nouveau driver and I wonder if I should switch to the Nvidia driver?
- Computer: Dell Precision M6400
- Processor: Intel® Core™2 Duo CPU T9550 @ 2.66GHz × 2 Ubuntu: 12.0.4 LTS
- Video Card: NVIDIA Quadro FX 2700M
- Graphics: Gallium 0.4 on NV94
Any ideas?
drivers nvidia graphics
I am having the same problem as described here.
I'm looking for support for DXTn textures. I ran worldwind
in terminal and got the following error message:
Aug 22, 2012 5:28:12 PM gov.nasa.worldwind.layers.TextureTile initializeTexture
SEVERE: Exception attempting to read texture file
javax.media.opengl.GLException: DXTn compressed textures not supported by this graphics card
I tried the suggested solution from here
sudo apt-get install driconf
driconf
Under "Image Quality" change "Enable S3TC ..." to Yes. Save.
The driconf
solution did not fix the problem. There was no "Enable S3TC..." option in the Image Quality tab.
I think I am using Nouveau driver and I wonder if I should switch to the Nvidia driver?
- Computer: Dell Precision M6400
- Processor: Intel® Core™2 Duo CPU T9550 @ 2.66GHz × 2 Ubuntu: 12.0.4 LTS
- Video Card: NVIDIA Quadro FX 2700M
- Graphics: Gallium 0.4 on NV94
Any ideas?
drivers nvidia graphics
drivers nvidia graphics
edited Aug 28 '12 at 16:00
Peachy
5,06672843
5,06672843
asked Aug 28 '12 at 1:34
Herb MillerHerb Miller
2612
2612
add a comment |
add a comment |
3 Answers
3
active
oldest
votes
Have a look: http://en.wikipedia.org/wiki/S3_Texture_Compression
While S3 Graphics is no longer a competitor in the graphics
accelerator market, license fees are still levied and collected for
the use of S3TC technology, for example in game consoles and graphics
cards. The patent-encumbered status of S3TC and its wide use in
software, despite non-encumbered alternatives, have led to a de facto
requirement for OpenGL drivers to support it and present a major
obstacle to open source implementations.
Which explains why Nouveau driver does not support it. I guess you need to switch to the binary NVidia drivers.
add a comment |
Otherwise:
..and tell WorldWind
not to use S3 texture compression (.dds
format) but rather PNG default texture format.
You can download the sources (SDK 2.0 now):
wget http://builds.worldwind.arc.nasa.gov/worldwind-releases/2.0/builds/worldwind-2.0.0.zip
unzip worldwind-2.0.0.zip -d worldwind-2.0.0
Then apply the changes to the source files listed here and here.
Since those links are a little outdated, there are a few more changes you should apply in order to make things work on WW 2.0 release (see appendix).
Afterwards, you can re-build your new worldwind.jar
:
cd worldwind-2.0.0/
ant worldwind.jarfile # or simply `ant'
I personally verified it by running the SDK from Netbeans.
$ sudo lshw -C video | egrep "product|driver"
product: RV635/M86 [Mobility Radeon HD 3670]
configuration: driver=radeon latency=0
HTH
APPENDIX: patch for SDK 2.0
diff --git a/src/config/Earth/BMNGWMSLayer.xml b/src/config/Earth/BMNGWMSLayer.xml
--- a/src/config/Earth/BMNGWMSLayer.xml
+++ b/src/config/Earth/BMNGWMSLayer.xml
@@ -19,12 +19,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>26 03 2009 00:00:00 GMT</LastUpdate>
<DataCacheName>Earth/BMNGWMS/BMNG(Shaded + Bathymetry) Tiled - Version 1.1 - 5.2004</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/BMNGWMSLayer2.xml b/src/config/Earth/BMNGWMSLayer2.xml
--- a/src/config/Earth/BMNGWMSLayer2.xml
+++ b/src/config/Earth/BMNGWMSLayer2.xml
@@ -22,7 +22,7 @@
<ImageFormat>image/jpeg</ImageFormat>
<ImageFormat>image/png</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/CountryBoundariesLayer.xml b/src/config/Earth/CountryBoundariesLayer.xml
--- a/src/config/Earth/CountryBoundariesLayer.xml
+++ b/src/config/Earth/CountryBoundariesLayer.xml
@@ -21,7 +21,7 @@
<AvailableImageFormats>
diff --git a/src/config/Earth/MSVirtualEarthHybridLayer.xml b/src/config/Earth/MSVirtualEarthHybridLayer.xml
--- a/src/config/Earth/MSVirtualEarthHybridLayer.xml
+++ b/src/config/Earth/MSVirtualEarthHybridLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/MSVirtualEarthRoadsLayer.xml b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
--- a/src/config/Earth/MSVirtualEarthRoadsLayer.xml
+++ b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/ScankortDenmarkImageLayer.xml b/src/config/Earth/ScankortDenmarkImageLayer.xml
--- a/src/config/Earth/ScankortDenmarkImageLayer.xml
+++ b/src/config/Earth/ScankortDenmarkImageLayer.xml
@@ -16,12 +16,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>25 06 2009 22:45:32 GMT</LastUpdate>
<DataCacheName>Earth/Scankort Denmark</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="16" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -46,4 +46,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/config/Earth/USDANAIPWMSImageLayer.xml b/src/config/Earth/USDANAIPWMSImageLayer.xml
--- a/src/config/Earth/USDANAIPWMSImageLayer.xml
+++ b/src/config/Earth/USDANAIPWMSImageLayer.xml
@@ -17,12 +17,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>23 04 2009 17:55:00 GMT</LastUpdate>
<DataCacheName>Earth/USDA NAIP</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="15" numEmpty="6"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -51,4 +51,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
@@ -190,7 +190,7 @@ public class BasicTiledImageLayer extends TiledImageLayer implements BulkRetriev
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 19); // approximately 0.1 meters per pixel
diff --git a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
@@ -265,7 +265,7 @@ public class RPFTiledImageLayer extends TiledImageLayer
if (params.getValue(AVKey.TILE_HEIGHT) == null)
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 14); // approximately 0.5 meters per pixel
if (params.getValue(AVKey.NUM_EMPTY_LEVELS) == null)
add a comment |
After the WorldWind model is created, and before the window is displayed, you can loop through all the layers and force them to not use DDS for storing tile textures:
// Before the WorldWind window displays (which triggers the data retrievers)
// loop through the levels for each tiled image layer and mutate any level
// constructed to use DDS to instead use JPG (best compression) or PNG (best
// quality, but much larger files).
String cacheFormat = "jpg"; // could load this via configuration file
for (Layer layer : model.getLayers()) {
if (layer instanceof BasicTiledImageLayer && ((BasicTiledImageLayer)layer).getTextureFormat() == null) {
((BasicTiledImageLayer)layer).setTextureFormat("image/" + cacheFormat);
((BasicTiledImageLayer)layer).setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
ArrayList<Level> levels = ((BasicTiledImageLayer) layer).getLevels().getLevels();
for (int i = 0; i < levels.size(); i++) {
Level level = levels.get(i);
if (level.getFormatSuffix().equals(".dds")) {
AVList params = level.getParams();
params.setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
levels.set(i, new Level(params));
}
}
}
}
add a comment |
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3 Answers
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active
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3 Answers
3
active
oldest
votes
active
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oldest
votes
Have a look: http://en.wikipedia.org/wiki/S3_Texture_Compression
While S3 Graphics is no longer a competitor in the graphics
accelerator market, license fees are still levied and collected for
the use of S3TC technology, for example in game consoles and graphics
cards. The patent-encumbered status of S3TC and its wide use in
software, despite non-encumbered alternatives, have led to a de facto
requirement for OpenGL drivers to support it and present a major
obstacle to open source implementations.
Which explains why Nouveau driver does not support it. I guess you need to switch to the binary NVidia drivers.
add a comment |
Have a look: http://en.wikipedia.org/wiki/S3_Texture_Compression
While S3 Graphics is no longer a competitor in the graphics
accelerator market, license fees are still levied and collected for
the use of S3TC technology, for example in game consoles and graphics
cards. The patent-encumbered status of S3TC and its wide use in
software, despite non-encumbered alternatives, have led to a de facto
requirement for OpenGL drivers to support it and present a major
obstacle to open source implementations.
Which explains why Nouveau driver does not support it. I guess you need to switch to the binary NVidia drivers.
add a comment |
Have a look: http://en.wikipedia.org/wiki/S3_Texture_Compression
While S3 Graphics is no longer a competitor in the graphics
accelerator market, license fees are still levied and collected for
the use of S3TC technology, for example in game consoles and graphics
cards. The patent-encumbered status of S3TC and its wide use in
software, despite non-encumbered alternatives, have led to a de facto
requirement for OpenGL drivers to support it and present a major
obstacle to open source implementations.
Which explains why Nouveau driver does not support it. I guess you need to switch to the binary NVidia drivers.
Have a look: http://en.wikipedia.org/wiki/S3_Texture_Compression
While S3 Graphics is no longer a competitor in the graphics
accelerator market, license fees are still levied and collected for
the use of S3TC technology, for example in game consoles and graphics
cards. The patent-encumbered status of S3TC and its wide use in
software, despite non-encumbered alternatives, have led to a de facto
requirement for OpenGL drivers to support it and present a major
obstacle to open source implementations.
Which explains why Nouveau driver does not support it. I guess you need to switch to the binary NVidia drivers.
answered Aug 28 '12 at 2:13
SergeySergey
36.7k98799
36.7k98799
add a comment |
add a comment |
Otherwise:
..and tell WorldWind
not to use S3 texture compression (.dds
format) but rather PNG default texture format.
You can download the sources (SDK 2.0 now):
wget http://builds.worldwind.arc.nasa.gov/worldwind-releases/2.0/builds/worldwind-2.0.0.zip
unzip worldwind-2.0.0.zip -d worldwind-2.0.0
Then apply the changes to the source files listed here and here.
Since those links are a little outdated, there are a few more changes you should apply in order to make things work on WW 2.0 release (see appendix).
Afterwards, you can re-build your new worldwind.jar
:
cd worldwind-2.0.0/
ant worldwind.jarfile # or simply `ant'
I personally verified it by running the SDK from Netbeans.
$ sudo lshw -C video | egrep "product|driver"
product: RV635/M86 [Mobility Radeon HD 3670]
configuration: driver=radeon latency=0
HTH
APPENDIX: patch for SDK 2.0
diff --git a/src/config/Earth/BMNGWMSLayer.xml b/src/config/Earth/BMNGWMSLayer.xml
--- a/src/config/Earth/BMNGWMSLayer.xml
+++ b/src/config/Earth/BMNGWMSLayer.xml
@@ -19,12 +19,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>26 03 2009 00:00:00 GMT</LastUpdate>
<DataCacheName>Earth/BMNGWMS/BMNG(Shaded + Bathymetry) Tiled - Version 1.1 - 5.2004</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/BMNGWMSLayer2.xml b/src/config/Earth/BMNGWMSLayer2.xml
--- a/src/config/Earth/BMNGWMSLayer2.xml
+++ b/src/config/Earth/BMNGWMSLayer2.xml
@@ -22,7 +22,7 @@
<ImageFormat>image/jpeg</ImageFormat>
<ImageFormat>image/png</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/CountryBoundariesLayer.xml b/src/config/Earth/CountryBoundariesLayer.xml
--- a/src/config/Earth/CountryBoundariesLayer.xml
+++ b/src/config/Earth/CountryBoundariesLayer.xml
@@ -21,7 +21,7 @@
<AvailableImageFormats>
diff --git a/src/config/Earth/MSVirtualEarthHybridLayer.xml b/src/config/Earth/MSVirtualEarthHybridLayer.xml
--- a/src/config/Earth/MSVirtualEarthHybridLayer.xml
+++ b/src/config/Earth/MSVirtualEarthHybridLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/MSVirtualEarthRoadsLayer.xml b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
--- a/src/config/Earth/MSVirtualEarthRoadsLayer.xml
+++ b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/ScankortDenmarkImageLayer.xml b/src/config/Earth/ScankortDenmarkImageLayer.xml
--- a/src/config/Earth/ScankortDenmarkImageLayer.xml
+++ b/src/config/Earth/ScankortDenmarkImageLayer.xml
@@ -16,12 +16,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>25 06 2009 22:45:32 GMT</LastUpdate>
<DataCacheName>Earth/Scankort Denmark</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="16" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -46,4 +46,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/config/Earth/USDANAIPWMSImageLayer.xml b/src/config/Earth/USDANAIPWMSImageLayer.xml
--- a/src/config/Earth/USDANAIPWMSImageLayer.xml
+++ b/src/config/Earth/USDANAIPWMSImageLayer.xml
@@ -17,12 +17,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>23 04 2009 17:55:00 GMT</LastUpdate>
<DataCacheName>Earth/USDA NAIP</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="15" numEmpty="6"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -51,4 +51,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
@@ -190,7 +190,7 @@ public class BasicTiledImageLayer extends TiledImageLayer implements BulkRetriev
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 19); // approximately 0.1 meters per pixel
diff --git a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
@@ -265,7 +265,7 @@ public class RPFTiledImageLayer extends TiledImageLayer
if (params.getValue(AVKey.TILE_HEIGHT) == null)
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 14); // approximately 0.5 meters per pixel
if (params.getValue(AVKey.NUM_EMPTY_LEVELS) == null)
add a comment |
Otherwise:
..and tell WorldWind
not to use S3 texture compression (.dds
format) but rather PNG default texture format.
You can download the sources (SDK 2.0 now):
wget http://builds.worldwind.arc.nasa.gov/worldwind-releases/2.0/builds/worldwind-2.0.0.zip
unzip worldwind-2.0.0.zip -d worldwind-2.0.0
Then apply the changes to the source files listed here and here.
Since those links are a little outdated, there are a few more changes you should apply in order to make things work on WW 2.0 release (see appendix).
Afterwards, you can re-build your new worldwind.jar
:
cd worldwind-2.0.0/
ant worldwind.jarfile # or simply `ant'
I personally verified it by running the SDK from Netbeans.
$ sudo lshw -C video | egrep "product|driver"
product: RV635/M86 [Mobility Radeon HD 3670]
configuration: driver=radeon latency=0
HTH
APPENDIX: patch for SDK 2.0
diff --git a/src/config/Earth/BMNGWMSLayer.xml b/src/config/Earth/BMNGWMSLayer.xml
--- a/src/config/Earth/BMNGWMSLayer.xml
+++ b/src/config/Earth/BMNGWMSLayer.xml
@@ -19,12 +19,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>26 03 2009 00:00:00 GMT</LastUpdate>
<DataCacheName>Earth/BMNGWMS/BMNG(Shaded + Bathymetry) Tiled - Version 1.1 - 5.2004</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/BMNGWMSLayer2.xml b/src/config/Earth/BMNGWMSLayer2.xml
--- a/src/config/Earth/BMNGWMSLayer2.xml
+++ b/src/config/Earth/BMNGWMSLayer2.xml
@@ -22,7 +22,7 @@
<ImageFormat>image/jpeg</ImageFormat>
<ImageFormat>image/png</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/CountryBoundariesLayer.xml b/src/config/Earth/CountryBoundariesLayer.xml
--- a/src/config/Earth/CountryBoundariesLayer.xml
+++ b/src/config/Earth/CountryBoundariesLayer.xml
@@ -21,7 +21,7 @@
<AvailableImageFormats>
diff --git a/src/config/Earth/MSVirtualEarthHybridLayer.xml b/src/config/Earth/MSVirtualEarthHybridLayer.xml
--- a/src/config/Earth/MSVirtualEarthHybridLayer.xml
+++ b/src/config/Earth/MSVirtualEarthHybridLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/MSVirtualEarthRoadsLayer.xml b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
--- a/src/config/Earth/MSVirtualEarthRoadsLayer.xml
+++ b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/ScankortDenmarkImageLayer.xml b/src/config/Earth/ScankortDenmarkImageLayer.xml
--- a/src/config/Earth/ScankortDenmarkImageLayer.xml
+++ b/src/config/Earth/ScankortDenmarkImageLayer.xml
@@ -16,12 +16,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>25 06 2009 22:45:32 GMT</LastUpdate>
<DataCacheName>Earth/Scankort Denmark</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="16" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -46,4 +46,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/config/Earth/USDANAIPWMSImageLayer.xml b/src/config/Earth/USDANAIPWMSImageLayer.xml
--- a/src/config/Earth/USDANAIPWMSImageLayer.xml
+++ b/src/config/Earth/USDANAIPWMSImageLayer.xml
@@ -17,12 +17,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>23 04 2009 17:55:00 GMT</LastUpdate>
<DataCacheName>Earth/USDA NAIP</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="15" numEmpty="6"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -51,4 +51,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
@@ -190,7 +190,7 @@ public class BasicTiledImageLayer extends TiledImageLayer implements BulkRetriev
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 19); // approximately 0.1 meters per pixel
diff --git a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
@@ -265,7 +265,7 @@ public class RPFTiledImageLayer extends TiledImageLayer
if (params.getValue(AVKey.TILE_HEIGHT) == null)
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 14); // approximately 0.5 meters per pixel
if (params.getValue(AVKey.NUM_EMPTY_LEVELS) == null)
add a comment |
Otherwise:
..and tell WorldWind
not to use S3 texture compression (.dds
format) but rather PNG default texture format.
You can download the sources (SDK 2.0 now):
wget http://builds.worldwind.arc.nasa.gov/worldwind-releases/2.0/builds/worldwind-2.0.0.zip
unzip worldwind-2.0.0.zip -d worldwind-2.0.0
Then apply the changes to the source files listed here and here.
Since those links are a little outdated, there are a few more changes you should apply in order to make things work on WW 2.0 release (see appendix).
Afterwards, you can re-build your new worldwind.jar
:
cd worldwind-2.0.0/
ant worldwind.jarfile # or simply `ant'
I personally verified it by running the SDK from Netbeans.
$ sudo lshw -C video | egrep "product|driver"
product: RV635/M86 [Mobility Radeon HD 3670]
configuration: driver=radeon latency=0
HTH
APPENDIX: patch for SDK 2.0
diff --git a/src/config/Earth/BMNGWMSLayer.xml b/src/config/Earth/BMNGWMSLayer.xml
--- a/src/config/Earth/BMNGWMSLayer.xml
+++ b/src/config/Earth/BMNGWMSLayer.xml
@@ -19,12 +19,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>26 03 2009 00:00:00 GMT</LastUpdate>
<DataCacheName>Earth/BMNGWMS/BMNG(Shaded + Bathymetry) Tiled - Version 1.1 - 5.2004</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/BMNGWMSLayer2.xml b/src/config/Earth/BMNGWMSLayer2.xml
--- a/src/config/Earth/BMNGWMSLayer2.xml
+++ b/src/config/Earth/BMNGWMSLayer2.xml
@@ -22,7 +22,7 @@
<ImageFormat>image/jpeg</ImageFormat>
<ImageFormat>image/png</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/CountryBoundariesLayer.xml b/src/config/Earth/CountryBoundariesLayer.xml
--- a/src/config/Earth/CountryBoundariesLayer.xml
+++ b/src/config/Earth/CountryBoundariesLayer.xml
@@ -21,7 +21,7 @@
<AvailableImageFormats>
diff --git a/src/config/Earth/MSVirtualEarthHybridLayer.xml b/src/config/Earth/MSVirtualEarthHybridLayer.xml
--- a/src/config/Earth/MSVirtualEarthHybridLayer.xml
+++ b/src/config/Earth/MSVirtualEarthHybridLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/MSVirtualEarthRoadsLayer.xml b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
--- a/src/config/Earth/MSVirtualEarthRoadsLayer.xml
+++ b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/ScankortDenmarkImageLayer.xml b/src/config/Earth/ScankortDenmarkImageLayer.xml
--- a/src/config/Earth/ScankortDenmarkImageLayer.xml
+++ b/src/config/Earth/ScankortDenmarkImageLayer.xml
@@ -16,12 +16,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>25 06 2009 22:45:32 GMT</LastUpdate>
<DataCacheName>Earth/Scankort Denmark</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="16" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -46,4 +46,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/config/Earth/USDANAIPWMSImageLayer.xml b/src/config/Earth/USDANAIPWMSImageLayer.xml
--- a/src/config/Earth/USDANAIPWMSImageLayer.xml
+++ b/src/config/Earth/USDANAIPWMSImageLayer.xml
@@ -17,12 +17,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>23 04 2009 17:55:00 GMT</LastUpdate>
<DataCacheName>Earth/USDA NAIP</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="15" numEmpty="6"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -51,4 +51,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
@@ -190,7 +190,7 @@ public class BasicTiledImageLayer extends TiledImageLayer implements BulkRetriev
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 19); // approximately 0.1 meters per pixel
diff --git a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
@@ -265,7 +265,7 @@ public class RPFTiledImageLayer extends TiledImageLayer
if (params.getValue(AVKey.TILE_HEIGHT) == null)
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 14); // approximately 0.5 meters per pixel
if (params.getValue(AVKey.NUM_EMPTY_LEVELS) == null)
Otherwise:
..and tell WorldWind
not to use S3 texture compression (.dds
format) but rather PNG default texture format.
You can download the sources (SDK 2.0 now):
wget http://builds.worldwind.arc.nasa.gov/worldwind-releases/2.0/builds/worldwind-2.0.0.zip
unzip worldwind-2.0.0.zip -d worldwind-2.0.0
Then apply the changes to the source files listed here and here.
Since those links are a little outdated, there are a few more changes you should apply in order to make things work on WW 2.0 release (see appendix).
Afterwards, you can re-build your new worldwind.jar
:
cd worldwind-2.0.0/
ant worldwind.jarfile # or simply `ant'
I personally verified it by running the SDK from Netbeans.
$ sudo lshw -C video | egrep "product|driver"
product: RV635/M86 [Mobility Radeon HD 3670]
configuration: driver=radeon latency=0
HTH
APPENDIX: patch for SDK 2.0
diff --git a/src/config/Earth/BMNGWMSLayer.xml b/src/config/Earth/BMNGWMSLayer.xml
--- a/src/config/Earth/BMNGWMSLayer.xml
+++ b/src/config/Earth/BMNGWMSLayer.xml
@@ -19,12 +19,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>26 03 2009 00:00:00 GMT</LastUpdate>
<DataCacheName>Earth/BMNGWMS/BMNG(Shaded + Bathymetry) Tiled - Version 1.1 - 5.2004</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/BMNGWMSLayer2.xml b/src/config/Earth/BMNGWMSLayer2.xml
--- a/src/config/Earth/BMNGWMSLayer2.xml
+++ b/src/config/Earth/BMNGWMSLayer2.xml
@@ -22,7 +22,7 @@
<ImageFormat>image/jpeg</ImageFormat>
<ImageFormat>image/png</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="5" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
diff --git a/src/config/Earth/CountryBoundariesLayer.xml b/src/config/Earth/CountryBoundariesLayer.xml
--- a/src/config/Earth/CountryBoundariesLayer.xml
+++ b/src/config/Earth/CountryBoundariesLayer.xml
@@ -21,7 +21,7 @@
<AvailableImageFormats>
diff --git a/src/config/Earth/MSVirtualEarthHybridLayer.xml b/src/config/Earth/MSVirtualEarthHybridLayer.xml
--- a/src/config/Earth/MSVirtualEarthHybridLayer.xml
+++ b/src/config/Earth/MSVirtualEarthHybridLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/MSVirtualEarthRoadsLayer.xml b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
--- a/src/config/Earth/MSVirtualEarthRoadsLayer.xml
+++ b/src/config/Earth/MSVirtualEarthRoadsLayer.xml
@@ -19,7 +19,7 @@
<AvailableImageFormats>
<ImageFormat>image/jpg</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.jpg</FormatSuffix>
<NumLevels count="16" numEmpty="4"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -40,4 +40,4 @@
</Sector>
<ActiveAltitudes max="1000e3"/>
<UseTransparentTextures>true</UseTransparentTextures>
diff --git a/src/config/Earth/ScankortDenmarkImageLayer.xml b/src/config/Earth/ScankortDenmarkImageLayer.xml
--- a/src/config/Earth/ScankortDenmarkImageLayer.xml
+++ b/src/config/Earth/ScankortDenmarkImageLayer.xml
@@ -16,12 +16,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>25 06 2009 22:45:32 GMT</LastUpdate>
<DataCacheName>Earth/Scankort Denmark</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="16" numEmpty="0"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -46,4 +46,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/config/Earth/USDANAIPWMSImageLayer.xml b/src/config/Earth/USDANAIPWMSImageLayer.xml
--- a/src/config/Earth/USDANAIPWMSImageLayer.xml
+++ b/src/config/Earth/USDANAIPWMSImageLayer.xml
@@ -17,12 +17,12 @@
<!-- day month year hours:minutes:seconds timezone -->
<LastUpdate>23 04 2009 17:55:00 GMT</LastUpdate>
<DataCacheName>Earth/USDA NAIP</DataCacheName>
- <ImageFormat>image/dds</ImageFormat>
+ <ImageFormat>image/png</ImageFormat>
<AvailableImageFormats>
<ImageFormat>image/png</ImageFormat>
<ImageFormat>image/dds</ImageFormat>
</AvailableImageFormats>
- <FormatSuffix>.dds</FormatSuffix>
+ <FormatSuffix>.png</FormatSuffix>
<NumLevels count="15" numEmpty="6"/>
<TileOrigin>
<LatLon units="degrees" latitude="-90" longitude="-180"/>
@@ -51,4 +51,4 @@
<Time units="milliseconds" value="30000"/>
</ReadTimeout>
</RetrievalTimeouts>
diff --git a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/BasicTiledImageLayer.java
@@ -190,7 +190,7 @@ public class BasicTiledImageLayer extends TiledImageLayer implements BulkRetriev
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 19); // approximately 0.1 meters per pixel
diff --git a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
--- a/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
+++ b/src/gov/nasa/worldwind/layers/rpf/RPFTiledImageLayer.java
@@ -265,7 +265,7 @@ public class RPFTiledImageLayer extends TiledImageLayer
if (params.getValue(AVKey.TILE_HEIGHT) == null)
params.setValue(AVKey.TILE_HEIGHT, 512);
if (params.getValue(AVKey.FORMAT_SUFFIX) == null)
- params.setValue(AVKey.FORMAT_SUFFIX, ".dds");
+ params.setValue(AVKey.FORMAT_SUFFIX, ".png");
if (params.getValue(AVKey.NUM_LEVELS) == null)
params.setValue(AVKey.NUM_LEVELS, 14); // approximately 0.5 meters per pixel
if (params.getValue(AVKey.NUM_EMPTY_LEVELS) == null)
answered May 29 '14 at 13:27
CampaCampa
461511
461511
add a comment |
add a comment |
After the WorldWind model is created, and before the window is displayed, you can loop through all the layers and force them to not use DDS for storing tile textures:
// Before the WorldWind window displays (which triggers the data retrievers)
// loop through the levels for each tiled image layer and mutate any level
// constructed to use DDS to instead use JPG (best compression) or PNG (best
// quality, but much larger files).
String cacheFormat = "jpg"; // could load this via configuration file
for (Layer layer : model.getLayers()) {
if (layer instanceof BasicTiledImageLayer && ((BasicTiledImageLayer)layer).getTextureFormat() == null) {
((BasicTiledImageLayer)layer).setTextureFormat("image/" + cacheFormat);
((BasicTiledImageLayer)layer).setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
ArrayList<Level> levels = ((BasicTiledImageLayer) layer).getLevels().getLevels();
for (int i = 0; i < levels.size(); i++) {
Level level = levels.get(i);
if (level.getFormatSuffix().equals(".dds")) {
AVList params = level.getParams();
params.setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
levels.set(i, new Level(params));
}
}
}
}
add a comment |
After the WorldWind model is created, and before the window is displayed, you can loop through all the layers and force them to not use DDS for storing tile textures:
// Before the WorldWind window displays (which triggers the data retrievers)
// loop through the levels for each tiled image layer and mutate any level
// constructed to use DDS to instead use JPG (best compression) or PNG (best
// quality, but much larger files).
String cacheFormat = "jpg"; // could load this via configuration file
for (Layer layer : model.getLayers()) {
if (layer instanceof BasicTiledImageLayer && ((BasicTiledImageLayer)layer).getTextureFormat() == null) {
((BasicTiledImageLayer)layer).setTextureFormat("image/" + cacheFormat);
((BasicTiledImageLayer)layer).setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
ArrayList<Level> levels = ((BasicTiledImageLayer) layer).getLevels().getLevels();
for (int i = 0; i < levels.size(); i++) {
Level level = levels.get(i);
if (level.getFormatSuffix().equals(".dds")) {
AVList params = level.getParams();
params.setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
levels.set(i, new Level(params));
}
}
}
}
add a comment |
After the WorldWind model is created, and before the window is displayed, you can loop through all the layers and force them to not use DDS for storing tile textures:
// Before the WorldWind window displays (which triggers the data retrievers)
// loop through the levels for each tiled image layer and mutate any level
// constructed to use DDS to instead use JPG (best compression) or PNG (best
// quality, but much larger files).
String cacheFormat = "jpg"; // could load this via configuration file
for (Layer layer : model.getLayers()) {
if (layer instanceof BasicTiledImageLayer && ((BasicTiledImageLayer)layer).getTextureFormat() == null) {
((BasicTiledImageLayer)layer).setTextureFormat("image/" + cacheFormat);
((BasicTiledImageLayer)layer).setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
ArrayList<Level> levels = ((BasicTiledImageLayer) layer).getLevels().getLevels();
for (int i = 0; i < levels.size(); i++) {
Level level = levels.get(i);
if (level.getFormatSuffix().equals(".dds")) {
AVList params = level.getParams();
params.setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
levels.set(i, new Level(params));
}
}
}
}
After the WorldWind model is created, and before the window is displayed, you can loop through all the layers and force them to not use DDS for storing tile textures:
// Before the WorldWind window displays (which triggers the data retrievers)
// loop through the levels for each tiled image layer and mutate any level
// constructed to use DDS to instead use JPG (best compression) or PNG (best
// quality, but much larger files).
String cacheFormat = "jpg"; // could load this via configuration file
for (Layer layer : model.getLayers()) {
if (layer instanceof BasicTiledImageLayer && ((BasicTiledImageLayer)layer).getTextureFormat() == null) {
((BasicTiledImageLayer)layer).setTextureFormat("image/" + cacheFormat);
((BasicTiledImageLayer)layer).setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
ArrayList<Level> levels = ((BasicTiledImageLayer) layer).getLevels().getLevels();
for (int i = 0; i < levels.size(); i++) {
Level level = levels.get(i);
if (level.getFormatSuffix().equals(".dds")) {
AVList params = level.getParams();
params.setValue(AVKey.FORMAT_SUFFIX, "." + cacheFormat);
levels.set(i, new Level(params));
}
}
}
}
answered Feb 28 at 12:59
Mark PuzzoMark Puzzo
1
1
add a comment |
add a comment |
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