How a 64-bit process virtual address space is divided in Linux?












3















The following image shows how a 32-bit process virtual address space is divided:



enter image description here



But how a 64-bit process virtual address space is divided?










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    3















    The following image shows how a 32-bit process virtual address space is divided:



    enter image description here



    But how a 64-bit process virtual address space is divided?










    share|improve this question

























      3












      3








      3








      The following image shows how a 32-bit process virtual address space is divided:



      enter image description here



      But how a 64-bit process virtual address space is divided?










      share|improve this question














      The following image shows how a 32-bit process virtual address space is divided:



      enter image description here



      But how a 64-bit process virtual address space is divided?







      linux






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      asked 4 hours ago









      ChristopherChristopher

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      1382






















          1 Answer
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          The 64-bit x86 virtual memory map splits the address space into two: the lower section (with the top bit set to 0) is user-space, the upper section (with the top bit set to 1) is kernel-space. (Note that x86-64 defines “canonical” “lower half” and “higher half” addresses, with a number of bits effectively limited to 48 or 56; see Wikipedia for details.)



          The complete map is documented in detail in the kernel; currently it looks like



          ===========================================================================================
          Start addr | Offset | End addr | Size | VM area description
          ===========================================================================================
          | | | |
          0000000000000000 | 0 | 00007fffffffffff | 128 TB | user-space virtual memory
          __________________|____________|__________________|_________|______________________________
          | | | |
          0000800000000000 | +128 TB | ffff7fffffffffff | ~16M TB | non-canonical
          __________________|____________|__________________|_________|______________________________
          | | | |
          ffff800000000000 | -128 TB | ffffffffffffffff | 128 TB | kernel-space virtual memory
          __________________|____________|__________________|_________|______________________________


          with 48-bit virtual addresses.



          Unlike the 32-bit case, the “64-bit” memory map is a direct reflection of hardware constraints.






          share|improve this answer


























          • To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

            – Johan Myréen
            2 hours ago











          • Thanks @Johan, I’ve tried to highlight this.

            – Stephen Kitt
            2 hours ago












          Your Answer








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          1 Answer
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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          The 64-bit x86 virtual memory map splits the address space into two: the lower section (with the top bit set to 0) is user-space, the upper section (with the top bit set to 1) is kernel-space. (Note that x86-64 defines “canonical” “lower half” and “higher half” addresses, with a number of bits effectively limited to 48 or 56; see Wikipedia for details.)



          The complete map is documented in detail in the kernel; currently it looks like



          ===========================================================================================
          Start addr | Offset | End addr | Size | VM area description
          ===========================================================================================
          | | | |
          0000000000000000 | 0 | 00007fffffffffff | 128 TB | user-space virtual memory
          __________________|____________|__________________|_________|______________________________
          | | | |
          0000800000000000 | +128 TB | ffff7fffffffffff | ~16M TB | non-canonical
          __________________|____________|__________________|_________|______________________________
          | | | |
          ffff800000000000 | -128 TB | ffffffffffffffff | 128 TB | kernel-space virtual memory
          __________________|____________|__________________|_________|______________________________


          with 48-bit virtual addresses.



          Unlike the 32-bit case, the “64-bit” memory map is a direct reflection of hardware constraints.






          share|improve this answer


























          • To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

            – Johan Myréen
            2 hours ago











          • Thanks @Johan, I’ve tried to highlight this.

            – Stephen Kitt
            2 hours ago
















          3














          The 64-bit x86 virtual memory map splits the address space into two: the lower section (with the top bit set to 0) is user-space, the upper section (with the top bit set to 1) is kernel-space. (Note that x86-64 defines “canonical” “lower half” and “higher half” addresses, with a number of bits effectively limited to 48 or 56; see Wikipedia for details.)



          The complete map is documented in detail in the kernel; currently it looks like



          ===========================================================================================
          Start addr | Offset | End addr | Size | VM area description
          ===========================================================================================
          | | | |
          0000000000000000 | 0 | 00007fffffffffff | 128 TB | user-space virtual memory
          __________________|____________|__________________|_________|______________________________
          | | | |
          0000800000000000 | +128 TB | ffff7fffffffffff | ~16M TB | non-canonical
          __________________|____________|__________________|_________|______________________________
          | | | |
          ffff800000000000 | -128 TB | ffffffffffffffff | 128 TB | kernel-space virtual memory
          __________________|____________|__________________|_________|______________________________


          with 48-bit virtual addresses.



          Unlike the 32-bit case, the “64-bit” memory map is a direct reflection of hardware constraints.






          share|improve this answer


























          • To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

            – Johan Myréen
            2 hours ago











          • Thanks @Johan, I’ve tried to highlight this.

            – Stephen Kitt
            2 hours ago














          3












          3








          3







          The 64-bit x86 virtual memory map splits the address space into two: the lower section (with the top bit set to 0) is user-space, the upper section (with the top bit set to 1) is kernel-space. (Note that x86-64 defines “canonical” “lower half” and “higher half” addresses, with a number of bits effectively limited to 48 or 56; see Wikipedia for details.)



          The complete map is documented in detail in the kernel; currently it looks like



          ===========================================================================================
          Start addr | Offset | End addr | Size | VM area description
          ===========================================================================================
          | | | |
          0000000000000000 | 0 | 00007fffffffffff | 128 TB | user-space virtual memory
          __________________|____________|__________________|_________|______________________________
          | | | |
          0000800000000000 | +128 TB | ffff7fffffffffff | ~16M TB | non-canonical
          __________________|____________|__________________|_________|______________________________
          | | | |
          ffff800000000000 | -128 TB | ffffffffffffffff | 128 TB | kernel-space virtual memory
          __________________|____________|__________________|_________|______________________________


          with 48-bit virtual addresses.



          Unlike the 32-bit case, the “64-bit” memory map is a direct reflection of hardware constraints.






          share|improve this answer















          The 64-bit x86 virtual memory map splits the address space into two: the lower section (with the top bit set to 0) is user-space, the upper section (with the top bit set to 1) is kernel-space. (Note that x86-64 defines “canonical” “lower half” and “higher half” addresses, with a number of bits effectively limited to 48 or 56; see Wikipedia for details.)



          The complete map is documented in detail in the kernel; currently it looks like



          ===========================================================================================
          Start addr | Offset | End addr | Size | VM area description
          ===========================================================================================
          | | | |
          0000000000000000 | 0 | 00007fffffffffff | 128 TB | user-space virtual memory
          __________________|____________|__________________|_________|______________________________
          | | | |
          0000800000000000 | +128 TB | ffff7fffffffffff | ~16M TB | non-canonical
          __________________|____________|__________________|_________|______________________________
          | | | |
          ffff800000000000 | -128 TB | ffffffffffffffff | 128 TB | kernel-space virtual memory
          __________________|____________|__________________|_________|______________________________


          with 48-bit virtual addresses.



          Unlike the 32-bit case, the “64-bit” memory map is a direct reflection of hardware constraints.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 2 hours ago

























          answered 3 hours ago









          Stephen KittStephen Kitt

          179k24406484




          179k24406484













          • To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

            – Johan Myréen
            2 hours ago











          • Thanks @Johan, I’ve tried to highlight this.

            – Stephen Kitt
            2 hours ago



















          • To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

            – Johan Myréen
            2 hours ago











          • Thanks @Johan, I’ve tried to highlight this.

            – Stephen Kitt
            2 hours ago

















          To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

          – Johan Myréen
          2 hours ago





          To clarify: this limitation is imposed by the hardware. There is currently no 64-bit processor implementation that doesn't leave a huge hole of unusable addresses in the middle of the virtual address space. The amount of physical memory the CPUs are able to address is also way below 2 to the power of 64.

          – Johan Myréen
          2 hours ago













          Thanks @Johan, I’ve tried to highlight this.

          – Stephen Kitt
          2 hours ago





          Thanks @Johan, I’ve tried to highlight this.

          – Stephen Kitt
          2 hours ago


















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