How to fade a semiplane defined by line?












2















With the following code:



documentclass[tikz]{standalone}

usepackage{tkz-euclide,tkz-fct,amsmath}
usetkzobj{all}


begin{document}
begin{tikzpicture}[anchor=center]
tkzInit[xmin=-1, xmax=3, ymin=-1,ymax=3]
tkzDefPoints{.5/2/P_1, 2.5/0/P_2, 1.5/1/M,2/1.5/A}

tkzDrawX[noticks, label={(operatorname{Re}(x) )}]
tkzDrawY[noticks, label={(operatorname{Im}(x) )}]

tkzDrawPoints[fill=black, size=1mm](P_1,P_2,M)
tkzMarkRightAngle(A,M,P_1)
tkzFct[domain=-1:3, color=red, thick]{x-.5}
draw (P_1) -- (P_2);
tkzLabelPoints[above right](P_1,P_2)
tkzLabelPoints[right](M)

tkzText[color=black](1.5,3){(|z-z_1|leq|z-z_2| )}
end{tikzpicture}
end{document}


I'm getting:



enter image description here



I wanted to add a fade like this:



enter image description here



but I can't have the fade to be in the right angle.



How can I get this kind of fade, fadding to white?










share|improve this question



























    2















    With the following code:



    documentclass[tikz]{standalone}

    usepackage{tkz-euclide,tkz-fct,amsmath}
    usetkzobj{all}


    begin{document}
    begin{tikzpicture}[anchor=center]
    tkzInit[xmin=-1, xmax=3, ymin=-1,ymax=3]
    tkzDefPoints{.5/2/P_1, 2.5/0/P_2, 1.5/1/M,2/1.5/A}

    tkzDrawX[noticks, label={(operatorname{Re}(x) )}]
    tkzDrawY[noticks, label={(operatorname{Im}(x) )}]

    tkzDrawPoints[fill=black, size=1mm](P_1,P_2,M)
    tkzMarkRightAngle(A,M,P_1)
    tkzFct[domain=-1:3, color=red, thick]{x-.5}
    draw (P_1) -- (P_2);
    tkzLabelPoints[above right](P_1,P_2)
    tkzLabelPoints[right](M)

    tkzText[color=black](1.5,3){(|z-z_1|leq|z-z_2| )}
    end{tikzpicture}
    end{document}


    I'm getting:



    enter image description here



    I wanted to add a fade like this:



    enter image description here



    but I can't have the fade to be in the right angle.



    How can I get this kind of fade, fadding to white?










    share|improve this question

























      2












      2








      2








      With the following code:



      documentclass[tikz]{standalone}

      usepackage{tkz-euclide,tkz-fct,amsmath}
      usetkzobj{all}


      begin{document}
      begin{tikzpicture}[anchor=center]
      tkzInit[xmin=-1, xmax=3, ymin=-1,ymax=3]
      tkzDefPoints{.5/2/P_1, 2.5/0/P_2, 1.5/1/M,2/1.5/A}

      tkzDrawX[noticks, label={(operatorname{Re}(x) )}]
      tkzDrawY[noticks, label={(operatorname{Im}(x) )}]

      tkzDrawPoints[fill=black, size=1mm](P_1,P_2,M)
      tkzMarkRightAngle(A,M,P_1)
      tkzFct[domain=-1:3, color=red, thick]{x-.5}
      draw (P_1) -- (P_2);
      tkzLabelPoints[above right](P_1,P_2)
      tkzLabelPoints[right](M)

      tkzText[color=black](1.5,3){(|z-z_1|leq|z-z_2| )}
      end{tikzpicture}
      end{document}


      I'm getting:



      enter image description here



      I wanted to add a fade like this:



      enter image description here



      but I can't have the fade to be in the right angle.



      How can I get this kind of fade, fadding to white?










      share|improve this question














      With the following code:



      documentclass[tikz]{standalone}

      usepackage{tkz-euclide,tkz-fct,amsmath}
      usetkzobj{all}


      begin{document}
      begin{tikzpicture}[anchor=center]
      tkzInit[xmin=-1, xmax=3, ymin=-1,ymax=3]
      tkzDefPoints{.5/2/P_1, 2.5/0/P_2, 1.5/1/M,2/1.5/A}

      tkzDrawX[noticks, label={(operatorname{Re}(x) )}]
      tkzDrawY[noticks, label={(operatorname{Im}(x) )}]

      tkzDrawPoints[fill=black, size=1mm](P_1,P_2,M)
      tkzMarkRightAngle(A,M,P_1)
      tkzFct[domain=-1:3, color=red, thick]{x-.5}
      draw (P_1) -- (P_2);
      tkzLabelPoints[above right](P_1,P_2)
      tkzLabelPoints[right](M)

      tkzText[color=black](1.5,3){(|z-z_1|leq|z-z_2| )}
      end{tikzpicture}
      end{document}


      I'm getting:



      enter image description here



      I wanted to add a fade like this:



      enter image description here



      but I can't have the fade to be in the right angle.



      How can I get this kind of fade, fadding to white?







      tikz-pgf tkz-euclide






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 4 hours ago









      Concept7Concept7

      866




      866






















          2 Answers
          2






          active

          oldest

          votes


















          3














          You may rotate the shading area to the x-axis, shade, then rotate back with 'transform canvas'



          enter image description here



          documentclass[tikz,border=5mm]{standalone}
          usepackage{tkz-euclide}
          usetkzobj{all}
          begin{document}
          begin{tikzpicture}
          coordinate[label=above right:$P_1$] (P1) at (.5,2);
          coordinate[label=above right:$P_2$] (P2) at (2.5,0);
          coordinate[label=right:$M$] (M) at (1.5,1);
          coordinate (A) at (2,1.5);
          pgfmathsetmacro{a}{.5-sqrt(2)}
          pgfmathsetmacro{b}{.5+sqrt(12.5)}

          shade[top color=white,bottom color=red!50,
          transform canvas={rotate around={45:(.5,0)}}]
          (a,0) rectangle (b,.5);
          draw[-latex] (-1,0)--(3.5,0) node[below]{rm{Re}$(x)$};
          draw[-latex] (0,-1)--(0,3.5) node[left]{rm{Im}$(x)$};

          draw (P1) -- (P2);
          draw[red,thick] plot[domain=-.5:3] (x,{x-.5});
          foreach p in {P1,P2,M}
          fill (p) circle(1pt);
          node at (1.5,3){(|z-z_1|leq|z-z_2| )};
          tkzMarkRightAngle(P1,M,A)
          end{tikzpicture}
          end{document}





          share|improve this answer































            1














            This is in principle very simple but tkz-euclide seems to mess up things a bit. One can just use a shading angle, which can, of course, be computed by TikZ.



            documentclass[tikz]{standalone}
            usetikzlibrary{calc,backgrounds}
            usepackage{amsmath}
            DeclareMathOperator{re}{Re}
            DeclareMathOperator{im}{Im}
            begin{document}
            begin{tikzpicture}[anchor=center,declare function={f(x)=x-0.5;
            xmin=-1;xmax=3;}]
            draw[-latex] (-1.5,0) -- (3.5,0) node[below left]{$re z$};
            draw[-latex] (0,-1.5) -- (0,3.5) node[below left]{$im z$};;
            path foreach X/Y/L/P in {.5/2/P_1/45, 2.5/0/P_2/45, 1.5/1/M/0}
            {(X,Y) coordinate[label=P:$L$] (L)};
            begin{scope}[on background layer]
            shade let p1=({xmin},{f(xmin)}),p2=({xmax},{f(xmax)}),
            n1={atan2(y2-y1,x2-x1)} in
            [left color=white,right color=red,middle color=white,shading angle=n1]
            (p1) -- (p2) -- ($(p2)!2cm!-90:(p1)$) -- ($(p1)!2cm!90:(p2)$)
            ;
            end{scope}
            draw[red,thick] plot[variable=x,domain=xmin:xmax] ({x},{f(x)});
            draw (P_1) -- (P_2);
            node[anchor=south,red] at (1.5,3) {$|z-z_1|leq|z-z_2| $};
            end{tikzpicture}
            end{document}


            enter image description here






            share|improve this answer

























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              2 Answers
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              active

              oldest

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              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              3














              You may rotate the shading area to the x-axis, shade, then rotate back with 'transform canvas'



              enter image description here



              documentclass[tikz,border=5mm]{standalone}
              usepackage{tkz-euclide}
              usetkzobj{all}
              begin{document}
              begin{tikzpicture}
              coordinate[label=above right:$P_1$] (P1) at (.5,2);
              coordinate[label=above right:$P_2$] (P2) at (2.5,0);
              coordinate[label=right:$M$] (M) at (1.5,1);
              coordinate (A) at (2,1.5);
              pgfmathsetmacro{a}{.5-sqrt(2)}
              pgfmathsetmacro{b}{.5+sqrt(12.5)}

              shade[top color=white,bottom color=red!50,
              transform canvas={rotate around={45:(.5,0)}}]
              (a,0) rectangle (b,.5);
              draw[-latex] (-1,0)--(3.5,0) node[below]{rm{Re}$(x)$};
              draw[-latex] (0,-1)--(0,3.5) node[left]{rm{Im}$(x)$};

              draw (P1) -- (P2);
              draw[red,thick] plot[domain=-.5:3] (x,{x-.5});
              foreach p in {P1,P2,M}
              fill (p) circle(1pt);
              node at (1.5,3){(|z-z_1|leq|z-z_2| )};
              tkzMarkRightAngle(P1,M,A)
              end{tikzpicture}
              end{document}





              share|improve this answer




























                3














                You may rotate the shading area to the x-axis, shade, then rotate back with 'transform canvas'



                enter image description here



                documentclass[tikz,border=5mm]{standalone}
                usepackage{tkz-euclide}
                usetkzobj{all}
                begin{document}
                begin{tikzpicture}
                coordinate[label=above right:$P_1$] (P1) at (.5,2);
                coordinate[label=above right:$P_2$] (P2) at (2.5,0);
                coordinate[label=right:$M$] (M) at (1.5,1);
                coordinate (A) at (2,1.5);
                pgfmathsetmacro{a}{.5-sqrt(2)}
                pgfmathsetmacro{b}{.5+sqrt(12.5)}

                shade[top color=white,bottom color=red!50,
                transform canvas={rotate around={45:(.5,0)}}]
                (a,0) rectangle (b,.5);
                draw[-latex] (-1,0)--(3.5,0) node[below]{rm{Re}$(x)$};
                draw[-latex] (0,-1)--(0,3.5) node[left]{rm{Im}$(x)$};

                draw (P1) -- (P2);
                draw[red,thick] plot[domain=-.5:3] (x,{x-.5});
                foreach p in {P1,P2,M}
                fill (p) circle(1pt);
                node at (1.5,3){(|z-z_1|leq|z-z_2| )};
                tkzMarkRightAngle(P1,M,A)
                end{tikzpicture}
                end{document}





                share|improve this answer


























                  3












                  3








                  3







                  You may rotate the shading area to the x-axis, shade, then rotate back with 'transform canvas'



                  enter image description here



                  documentclass[tikz,border=5mm]{standalone}
                  usepackage{tkz-euclide}
                  usetkzobj{all}
                  begin{document}
                  begin{tikzpicture}
                  coordinate[label=above right:$P_1$] (P1) at (.5,2);
                  coordinate[label=above right:$P_2$] (P2) at (2.5,0);
                  coordinate[label=right:$M$] (M) at (1.5,1);
                  coordinate (A) at (2,1.5);
                  pgfmathsetmacro{a}{.5-sqrt(2)}
                  pgfmathsetmacro{b}{.5+sqrt(12.5)}

                  shade[top color=white,bottom color=red!50,
                  transform canvas={rotate around={45:(.5,0)}}]
                  (a,0) rectangle (b,.5);
                  draw[-latex] (-1,0)--(3.5,0) node[below]{rm{Re}$(x)$};
                  draw[-latex] (0,-1)--(0,3.5) node[left]{rm{Im}$(x)$};

                  draw (P1) -- (P2);
                  draw[red,thick] plot[domain=-.5:3] (x,{x-.5});
                  foreach p in {P1,P2,M}
                  fill (p) circle(1pt);
                  node at (1.5,3){(|z-z_1|leq|z-z_2| )};
                  tkzMarkRightAngle(P1,M,A)
                  end{tikzpicture}
                  end{document}





                  share|improve this answer













                  You may rotate the shading area to the x-axis, shade, then rotate back with 'transform canvas'



                  enter image description here



                  documentclass[tikz,border=5mm]{standalone}
                  usepackage{tkz-euclide}
                  usetkzobj{all}
                  begin{document}
                  begin{tikzpicture}
                  coordinate[label=above right:$P_1$] (P1) at (.5,2);
                  coordinate[label=above right:$P_2$] (P2) at (2.5,0);
                  coordinate[label=right:$M$] (M) at (1.5,1);
                  coordinate (A) at (2,1.5);
                  pgfmathsetmacro{a}{.5-sqrt(2)}
                  pgfmathsetmacro{b}{.5+sqrt(12.5)}

                  shade[top color=white,bottom color=red!50,
                  transform canvas={rotate around={45:(.5,0)}}]
                  (a,0) rectangle (b,.5);
                  draw[-latex] (-1,0)--(3.5,0) node[below]{rm{Re}$(x)$};
                  draw[-latex] (0,-1)--(0,3.5) node[left]{rm{Im}$(x)$};

                  draw (P1) -- (P2);
                  draw[red,thick] plot[domain=-.5:3] (x,{x-.5});
                  foreach p in {P1,P2,M}
                  fill (p) circle(1pt);
                  node at (1.5,3){(|z-z_1|leq|z-z_2| )};
                  tkzMarkRightAngle(P1,M,A)
                  end{tikzpicture}
                  end{document}






                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 4 hours ago









                  Black MildBlack Mild

                  687611




                  687611























                      1














                      This is in principle very simple but tkz-euclide seems to mess up things a bit. One can just use a shading angle, which can, of course, be computed by TikZ.



                      documentclass[tikz]{standalone}
                      usetikzlibrary{calc,backgrounds}
                      usepackage{amsmath}
                      DeclareMathOperator{re}{Re}
                      DeclareMathOperator{im}{Im}
                      begin{document}
                      begin{tikzpicture}[anchor=center,declare function={f(x)=x-0.5;
                      xmin=-1;xmax=3;}]
                      draw[-latex] (-1.5,0) -- (3.5,0) node[below left]{$re z$};
                      draw[-latex] (0,-1.5) -- (0,3.5) node[below left]{$im z$};;
                      path foreach X/Y/L/P in {.5/2/P_1/45, 2.5/0/P_2/45, 1.5/1/M/0}
                      {(X,Y) coordinate[label=P:$L$] (L)};
                      begin{scope}[on background layer]
                      shade let p1=({xmin},{f(xmin)}),p2=({xmax},{f(xmax)}),
                      n1={atan2(y2-y1,x2-x1)} in
                      [left color=white,right color=red,middle color=white,shading angle=n1]
                      (p1) -- (p2) -- ($(p2)!2cm!-90:(p1)$) -- ($(p1)!2cm!90:(p2)$)
                      ;
                      end{scope}
                      draw[red,thick] plot[variable=x,domain=xmin:xmax] ({x},{f(x)});
                      draw (P_1) -- (P_2);
                      node[anchor=south,red] at (1.5,3) {$|z-z_1|leq|z-z_2| $};
                      end{tikzpicture}
                      end{document}


                      enter image description here






                      share|improve this answer






























                        1














                        This is in principle very simple but tkz-euclide seems to mess up things a bit. One can just use a shading angle, which can, of course, be computed by TikZ.



                        documentclass[tikz]{standalone}
                        usetikzlibrary{calc,backgrounds}
                        usepackage{amsmath}
                        DeclareMathOperator{re}{Re}
                        DeclareMathOperator{im}{Im}
                        begin{document}
                        begin{tikzpicture}[anchor=center,declare function={f(x)=x-0.5;
                        xmin=-1;xmax=3;}]
                        draw[-latex] (-1.5,0) -- (3.5,0) node[below left]{$re z$};
                        draw[-latex] (0,-1.5) -- (0,3.5) node[below left]{$im z$};;
                        path foreach X/Y/L/P in {.5/2/P_1/45, 2.5/0/P_2/45, 1.5/1/M/0}
                        {(X,Y) coordinate[label=P:$L$] (L)};
                        begin{scope}[on background layer]
                        shade let p1=({xmin},{f(xmin)}),p2=({xmax},{f(xmax)}),
                        n1={atan2(y2-y1,x2-x1)} in
                        [left color=white,right color=red,middle color=white,shading angle=n1]
                        (p1) -- (p2) -- ($(p2)!2cm!-90:(p1)$) -- ($(p1)!2cm!90:(p2)$)
                        ;
                        end{scope}
                        draw[red,thick] plot[variable=x,domain=xmin:xmax] ({x},{f(x)});
                        draw (P_1) -- (P_2);
                        node[anchor=south,red] at (1.5,3) {$|z-z_1|leq|z-z_2| $};
                        end{tikzpicture}
                        end{document}


                        enter image description here






                        share|improve this answer




























                          1












                          1








                          1







                          This is in principle very simple but tkz-euclide seems to mess up things a bit. One can just use a shading angle, which can, of course, be computed by TikZ.



                          documentclass[tikz]{standalone}
                          usetikzlibrary{calc,backgrounds}
                          usepackage{amsmath}
                          DeclareMathOperator{re}{Re}
                          DeclareMathOperator{im}{Im}
                          begin{document}
                          begin{tikzpicture}[anchor=center,declare function={f(x)=x-0.5;
                          xmin=-1;xmax=3;}]
                          draw[-latex] (-1.5,0) -- (3.5,0) node[below left]{$re z$};
                          draw[-latex] (0,-1.5) -- (0,3.5) node[below left]{$im z$};;
                          path foreach X/Y/L/P in {.5/2/P_1/45, 2.5/0/P_2/45, 1.5/1/M/0}
                          {(X,Y) coordinate[label=P:$L$] (L)};
                          begin{scope}[on background layer]
                          shade let p1=({xmin},{f(xmin)}),p2=({xmax},{f(xmax)}),
                          n1={atan2(y2-y1,x2-x1)} in
                          [left color=white,right color=red,middle color=white,shading angle=n1]
                          (p1) -- (p2) -- ($(p2)!2cm!-90:(p1)$) -- ($(p1)!2cm!90:(p2)$)
                          ;
                          end{scope}
                          draw[red,thick] plot[variable=x,domain=xmin:xmax] ({x},{f(x)});
                          draw (P_1) -- (P_2);
                          node[anchor=south,red] at (1.5,3) {$|z-z_1|leq|z-z_2| $};
                          end{tikzpicture}
                          end{document}


                          enter image description here






                          share|improve this answer















                          This is in principle very simple but tkz-euclide seems to mess up things a bit. One can just use a shading angle, which can, of course, be computed by TikZ.



                          documentclass[tikz]{standalone}
                          usetikzlibrary{calc,backgrounds}
                          usepackage{amsmath}
                          DeclareMathOperator{re}{Re}
                          DeclareMathOperator{im}{Im}
                          begin{document}
                          begin{tikzpicture}[anchor=center,declare function={f(x)=x-0.5;
                          xmin=-1;xmax=3;}]
                          draw[-latex] (-1.5,0) -- (3.5,0) node[below left]{$re z$};
                          draw[-latex] (0,-1.5) -- (0,3.5) node[below left]{$im z$};;
                          path foreach X/Y/L/P in {.5/2/P_1/45, 2.5/0/P_2/45, 1.5/1/M/0}
                          {(X,Y) coordinate[label=P:$L$] (L)};
                          begin{scope}[on background layer]
                          shade let p1=({xmin},{f(xmin)}),p2=({xmax},{f(xmax)}),
                          n1={atan2(y2-y1,x2-x1)} in
                          [left color=white,right color=red,middle color=white,shading angle=n1]
                          (p1) -- (p2) -- ($(p2)!2cm!-90:(p1)$) -- ($(p1)!2cm!90:(p2)$)
                          ;
                          end{scope}
                          draw[red,thick] plot[variable=x,domain=xmin:xmax] ({x},{f(x)});
                          draw (P_1) -- (P_2);
                          node[anchor=south,red] at (1.5,3) {$|z-z_1|leq|z-z_2| $};
                          end{tikzpicture}
                          end{document}


                          enter image description here







                          share|improve this answer














                          share|improve this answer



                          share|improve this answer








                          edited 3 hours ago

























                          answered 4 hours ago









                          marmotmarmot

                          111k5138257




                          111k5138257






























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